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DL
http://thepit.ja-galaxy-forum.com/index.phpindex.php?t=rview&goto=347104&th=23203#msg_347104
utops2016-09-30T21:01:40-00:00Re: DL
http://thepit.ja-galaxy-forum.com/index.phpindex.php?t=rview&goto=347108&th=23203#msg_347108
You can disable counterattacks in ja2_options.ini, or you can conquer all town sectors xcept one, and train militia before getting the last sector.
]]>ratpaz2016-10-01T04:42:08-00:00Re: DL
http://thepit.ja-galaxy-forum.com/index.phpindex.php?t=rview&goto=347110&th=23203#msg_347110
utops2016-10-01T09:38:04-00:00Re: DL
http://thepit.ja-galaxy-forum.com/index.phpindex.php?t=rview&goto=347116&th=23203#msg_347116
A. A scrub (And there's anything wrong with that other than the fact that it doesn't give you the right to insult the mod, 'cause it's a vanilla 1.13 thing)
B. An idiot (I'm sorry but if you can't understand the concept of retreats, "Hit-and-run" tactics and the strategical aspect of hiding in a building, this mod, and 1.13 as a whole, isn't for you)
2. After testing (Took me an hour to download the mod with my third-world internet connection so you better be grateful damnit!), I couldn't find a problem with the disable-trap function, so that's probably a thing on your end
3. This mod is maintained because people enjoy it and the nice fellows who made it are, as I mentioned, nice enough to maintain it]]>SchmittLenin2016-10-02T07:50:45-00:00