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sticky: 1.13 Stock Data Overhaul ( ... 7 8 9 10 11) |
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Fri, 29 September 2023 01:42 By: Kitty ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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sticky: Play 1.13 Unfinished Business and MODs ( 1 2) |
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Mon, 13 April 2020 22:50 By: Elvis_A ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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sticky: IoV (Current version: Revised 929v008) ( ... 5 6 7 8 9) |
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Thu, 09 March 2017 17:40 By: bsquared ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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sticky: New Animations ( ... 15 16 17 18 19) |
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Sat, 14 January 2017 13:21 By: Hawkeye ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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sticky: HAM 5 Alpha - You know it!! ( ... 7 8 9 10 11) |
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Sat, 08 June 2013 20:57 By: Maalstroom ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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JA2 + JA2:UB Combining JA2 with JA2:UB |
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Mon, 23 December 2024 08:57 By: tacoman5000 ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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New: Alternative IMP Backgrounds Selection show IMP backgrounds based on choices made in skills/character/disability By: Kitty on Wed, 20 March 2024 |
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Fri, 22 March 2024 11:45 By: Shanga ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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backgrounds overhaul planned there is the idea of overhauling the backgrounds By: Kitty on Mon, 21 August 2023 |
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Wed, 20 March 2024 01:21 By: Kitty ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Logical Bodytypes code added into the trunk (WIP) ( 1 2) By: Asdow on Sat, 15 February 2020 |
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Sun, 03 March 2024 23:15 By: Randok ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Variable camo body usable area By: Bullpup on Fri, 01 September 2023 |
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Fri, 01 September 2023 20:23 By: Bullpup ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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New: Extra Items - sector specific and difficulty based xml a forgotten feature revived By: Kitty on Tue, 22 August 2023 |
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Tue, 22 August 2023 04:30 By: Kitty ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Update to Merc Stat Growths By: rftr on Thu, 10 August 2023 |
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Fri, 18 August 2023 21:04 By: rftr ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Split extended ear |
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Sat, 05 August 2023 13:36 By: todd0001 ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Need help to make some chickens. |
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Sun, 23 July 2023 00:08 By: todd0001 ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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New feature: Strategic Transport Groups By: rftr on Wed, 05 July 2023 |
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Wed, 05 July 2023 06:41 By: rftr ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Split the 'Ranger' trait |
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Sun, 12 February 2023 06:31 By: Warp_2568 ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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New feature: ARC By: rftr on Sat, 21 August 2021 |
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Mon, 07 November 2022 10:40 By: rftr ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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New Feature: Upgradeable Robot By: rftr on Thu, 03 March 2022 |
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Mon, 03 October 2022 02:25 By: Cerhio ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Town Loyalty How determined and its effect on mine income |
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Fri, 26 August 2022 01:56 By: Colt .45 Peacemaker ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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16:9 interface By: Asdow on Thu, 02 September 2021 |
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Fri, 04 February 2022 21:06 By: Asdow ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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New Meta-Feature: In-Game Feature Toggling By: rftr on Wed, 17 November 2021 |
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Wed, 17 November 2021 10:22 By: rftr ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Mini events feature By: rftr on Thu, 08 July 2021 |
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Thu, 08 July 2021 07:30 By: rftr ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Melee combat thoughts remarks and suggestions on melee combat |
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Wed, 05 May 2021 20:08 By: Victor_Tadeu ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Robots added to the ASD beep boop By: rftr on Sat, 03 April 2021 |
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Sat, 03 April 2021 20:31 By: Deleted. ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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JA2 1.13 with Upscaled HQ Textures Looking to see if its possible. |
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Thu, 25 March 2021 08:10 By: nrmmyth ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Ideas for New Mercs I already had a entire topic in the feature section, But seeing that this is the proper place to put it. I was inspired by Aruclo Vacation new mercs and Flugente's workshop to come up with more member |
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Tue, 09 March 2021 18:17 By: luk3Z ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Victory system overhaul, to make Covert Ops possible Sneaking through enemy lines = defeat... By: Kurt on Sun, 08 November 2020 |
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Sun, 08 November 2020 17:17 By: Kurt ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Sector water type Montezuma's Revenge in Arulco By: Kurt on Tue, 03 November 2020 |
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Tue, 03 November 2020 20:49 By: Kurt ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Random thoughts while playing |
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Mon, 26 October 2020 16:05 By: Colt .45 Peacemaker ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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"Forgiving" Merc Incapacitation mechanic |
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Mon, 26 October 2020 15:55 By: Colt .45 Peacemaker ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Mae's Builds |
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Fri, 02 October 2020 04:59 By: Kitty ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Table top inspired from 1.13 Roleplay By: Wolfe on Mon, 17 August 2020 |
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Thu, 03 September 2020 02:37 By: Wolfe ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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MikeĀ“s "Second Coming" Possibility of reviving Mike (?!) |
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Thu, 13 August 2020 10:41 By: Julix ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Improved Interrupt System ( 1 2 3) By: Sandro on Sat, 17 September 2011 |
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Fri, 17 July 2020 16:05 By: sun_alf ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Tutorial for rendering and creating animations for LOBOT [OUTDATED] By: Asdow on Sat, 16 May 2020 |
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Sat, 16 May 2020 22:59 By: Asdow ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Mounted Guns and Player Tanks drivable vehicles feature expansion By: merc05 on Wed, 22 January 2020 |
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Mon, 27 April 2020 17:50 By: Zaphod ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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MERCProfile.xml extensions? |
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Thu, 16 April 2020 11:26 By: Vritran ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Idea on fixing traits for rifles Rifles, Assault Rifles, Sniper Rifles, LMGs .. |
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Mon, 03 February 2020 23:42 By: DepressivesBrot ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Logical Bodytypes ( 1 2 3) By: Bio on Fri, 30 July 2010 |
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Thu, 23 January 2020 22:12 By: merc05 ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |
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Delete MOBILE_MILITIA |
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Thu, 28 November 2019 18:04 By: LoTeK_ ![Go to the last message in this topic](/theme/Bear_Classic_Brown/images/goto.gif) |