Home » MODDING HQ 1.13 » v1.13 Coding Talk
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  sticky: Code Snippets ( ... 7 8 9 10 11)
By: Madd_Mugsy on Wed, 23 January 2008
419 312446 Sat, 27 March 2021 09:21
By: rftr
  sticky: New Attachment System Beta ( ... 9 10 11 12 13)
By: Faithless on Fri, 16 July 2010
483 653899 Mon, 21 November 2011 19:28
By: ctiberious
  Experimental Project 7 ( ... 32 33 34 35 36)
By: Deleted. on Tue, 06 May 2014
1415 1066963 Sun, 16 July 2023 21:56
By: manimal
  Trunk AI and improvements ( 1 2 3 4)
By: Deleted. on Mon, 30 December 2019
135 79758 Tue, 03 May 2022 15:46
By: Deleted.
  Ja2+AI: FAQ
Frequently asked questions about Ja2+AI project
By: Deleted. on Wed, 22 September 2021
3 3695 Sat, 25 September 2021 20:37
By: Deleted.
icon3.gif Realistic approach to replenish Queen's Army Reserve
New algorithm of increasing 'giReinforcementPool' counter
By: sun_alf on Fri, 01 May 2020
2 4311 Mon, 06 July 2020 00:29
By: sun_alf
  [WIP] Extended Music Mod Alpha
By: E3245 on Fri, 13 September 2013
12 12562 Thu, 25 April 2019 10:21
By: MrStitch
  7609+AI: Merges.xml and advanced crafting
By: Deleted. on Wed, 13 February 2019
0 2271 Wed, 13 February 2019 12:02
By: Deleted.
  Item choices
question on xml files in TableData/Inventory
By: UBAH on Thu, 08 March 2018
2 3619 Thu, 08 March 2018 11:35
By: UBAH
  Roof climbing problem in 1.13
By: Deleted. on Sun, 13 March 2016
3 5643 Mon, 14 March 2016 19:05
By: wanne (aka RoWa21)
  Path finding problems in 1.13
By: Deleted. on Sun, 13 March 2016
1 3874 Sun, 13 March 2016 22:57
By: silversurfer
  [IDEA] New Magazine System ( ... 5 6 7 8 9)
By: Taro_M on Tue, 24 May 2011
340 328531 Fri, 07 August 2015 16:52
By: ormtnman
  (New) Common Attachment Framework (new title; was The NAS Receiver) ( 1 2)
By: Madd_Mugsy on Wed, 25 April 2012
46 45335 Sun, 02 August 2015 01:44
By: Wil473
  New Stealth Mechanics
By: Teh_Az on Tue, 24 January 2012
13 13406 Wed, 11 March 2015 22:13
By: Deleted.
  Strategic Map load in source code
By: Drecouse on Tue, 20 January 2015
17 13412 Fri, 30 January 2015 00:23
By: DepressivesBrot
  JA2 Roguelike mod
By: arnodick on Mon, 13 October 2014
12 11548 Fri, 07 November 2014 16:53
By: arnodick
  Improving loading times
By: Flugente on Sun, 17 August 2014
2 3620 Mon, 18 August 2014 22:48
By: Flugente
  New Tactical AI - Functional Considerations
By: feynman on Fri, 19 April 2013
26 21292 Tue, 22 July 2014 13:06
By: Flugente
  A couple of ideas
By: Yfrite on Mon, 14 July 2014
0 2303 Mon, 14 July 2014 13:08
By: Yfrite
  Help needed: set up very specific STI libraries
By: Flugente on Sun, 06 July 2014
0 2466 Sun, 06 July 2014 23:08
By: Flugente
  Under Barrel Weapons [Implemented by Flugente] ( 1 2)
By: JMich on Tue, 31 January 2012
71 57699 Tue, 06 May 2014 11:11
By: wanne (aka RoWa21)
  {idea} AIM/Merc Gear Kits by progress/coolness
By: pheloncab on Tue, 02 July 2013
1 3215 Sat, 03 May 2014 04:47
By: M16AMachinegun
  Raw idea: AP cost for direction change while aiming
By: Flugente on Tue, 13 August 2013
8 7527 Thu, 17 April 2014 10:33
By: Kaerar
  Movement while aiming? (edit: AP cost weighting by weapon type?)
By: vulgarmonkey on Sat, 04 May 2013
8 7857 Thu, 21 November 2013 15:18
By: vulgarmonkey
  AI light avoiding behavior
By: hermano on Sun, 01 April 2012
10 11493 Thu, 24 October 2013 21:43
By: Kriplo
  Create Cyborg IMP(half robot,half human) ( 1 2)
By: scodec on Thu, 10 October 2013
50 38537 Sun, 20 October 2013 05:36
By: Lokadamus
  [FIX] improve loading speed of stash
By: Moa on Wed, 18 September 2013
10 9265 Sun, 29 September 2013 23:05
By: wanne (aka RoWa21)
  Anyone make a Flash/external version of the New Inventory System?
By: M16AMachinegun on Mon, 16 September 2013
0 2566 Mon, 16 September 2013 23:15
By: M16AMachinegun
  Jagged Alliance 2 3D
By: E3245 on Tue, 06 August 2013
8 9559 Sat, 17 August 2013 22:44
By: pheloncab
  Help with tweaking the sneaking
By: merc05 on Mon, 22 July 2013
10 9611 Sat, 27 July 2013 17:22
By: merc05
  I'm putting an end to save-file compatibility breaks, if noone minds...
By: feynman on Sat, 04 May 2013
4 5206 Sat, 11 May 2013 14:34
By: lockie
  Tactical AI: architectural redesign ( 1 2)
By: feynman on Wed, 10 April 2013
43 33193 Tue, 30 April 2013 23:39
By: Durak
  (More) questions regarding coding style and cosmetic changes
By: feynman on Fri, 12 April 2013
1 3410 Fri, 12 April 2013 18:07
By: tais
  STOMP ( v1.2 ) ( ... 7 8 9 10 11)
By: Sandro on Sun, 18 July 2010
418 559160 Tue, 04 December 2012 03:41
By: Flugente
  My popup widget (again) along with a demo ( 1 2)
By: The_Bob on Sun, 03 July 2011
58 58972 Mon, 23 July 2012 15:50
By: wanne (aka RoWa21)
  New BR Misc Filters
By: Madd_Mugsy on Fri, 18 May 2012
8 8341 Mon, 28 May 2012 20:44
By: DepressivesBrot
  [WIP] NCTH Previewer/Calculator
By: illuminatus on Tue, 13 March 2012
3 5125 Tue, 15 May 2012 10:00
By: cnagorneac
  XML Tag Behaviour Changes
By: Madd_Mugsy on Tue, 01 May 2012
1 3296 Tue, 01 May 2012 21:31
By: Gambigobilla
  AI Rewrite - How Reasonable
By: storytime on Thu, 26 April 2012
1 3402 Thu, 26 April 2012 22:22
By: The_Bob
  Idea for Ammo Purchasing & Crates -- Feedback Requested
By: Madd_Mugsy on Tue, 20 March 2012
27 21931 Sat, 07 April 2012 11:29
By: Scouty
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