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Re: SoG'69 for JA2 1.13[message #176094] Wed, 20 February 2008 15:21 Go to previous messageGo to previous message
Khor1255 is currently offline Khor1255

 
Messages:1817
Registered:August 2003
Location: Pleasantville, NJ
Possibly a copy/paste of the UB .npc scripts to overwrite vanilla ones and then copying the routines of map placed npcs would be a good start.

I wonder if the quest structure will accurately translate?

I don't see a really good reason why it wouldn't and I guess if worse came to worse you could always fudge a few quests.

I am eager to see how this one will turn out as well especially since I haven't been able to get SOG to correctly load on any computer in the last few years and think it is among the very best mods out there.

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