Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 Time Capsule (How-to Library) » "How does it work?" Part 6: Auto-Resolve
Re: "How does it work?" Part 6: Auto-Resolve[message #197344] Fri, 26 September 2008 03:32 Go to previous messageGo to previous message
Headrock

 
Messages:1760
Registered:March 2006
Location: Jerusalem
When I say "interest" it already includes both public interest and my own. I don't find much point in going wild with AutoResolve algorithms as I myself see them only as a default when there are no mercs around to actually fight. There's not much point to a sophisticated autoresolve system, really. I'd rather see stuff like commandable mobile militia come out, which would create the need for a real autoresolve system. Would allow some players to put more emphasis on the strategic/logistic side of the game. But at the moment, the game pretty much forces us to play the tactical bit, so autoresolve is just a side-effect.

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Sergeant Major

 
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