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Re: "How does it work?" Part 8: Skill Checks[message #198568] Wed, 08 October 2008 19:13 Go to previous messageGo to previous message
Headrock

 
Messages:1760
Registered:March 2006
Location: Jerusalem
The more practical parts of the code are usually very simple - all the game mechanics stuff is pretty straightforward - stuff gets read in from external parameters, math goes flying about, result comes out the other side. I didn't know _ANY_ C language when I first looked at the code, but it explains itself, especially for people who have experience with the game itself. That way, reading the code becomes like watching your favourite DVD movie with audio commentary.

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Sergeant Major

 
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