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Re: RR2005 reminders[message #239949] Sun, 13 December 2009 14:29 Go to previous messageGo to previous message
the scorpion

 
Messages:1834
Registered:September 2004
Location: CH
in certain respects, ja2005 is a very powerful modmaking platform, however, as far as i know, there's only a russian exe, there are some limitations to its .INI editor (slow... at least on my old machine) then the strategic layer... it totally failed to tweak the strategic layer of the game too. Also, RR2005 is HUGE because of the fact that speech and sound apparenlty must be in a very specific .wav format.
So maybe related versions like Night Ops (of which there are more translations available AFAIK) are more promising as starting points for mods.

Surely, however, i advise to check out what we were able to add to the RR campaign once this is less of a construction site with unfinished quests and missing maps and other stuff my tester had to go through Smile

I'll have this in the back of my head while working on FFF and FFF-MP. I'm learning a lot there. It's interesting how much the MP angle gives me in terms of new input. But it's hard to learn new tricks as an old dog. It takes more time than rapid from-the-hip development of vengeance or RR

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