Home » MODDING HQ 1.13 » v1.13 Idea Incubation Lab  » Becomingx mod for UB 1.13
Becomingx mod for UB 1.13[message #282762] Wed, 08 June 2011 23:00 Go to next message
lockie is currently offline lockie

 
Messages:3714
Registered:February 2006
Location: Scotland
Anyone played this recently ? As I saw a post looking for maps , I decided to give this a spin , just t test them out , well , they are well made traps , beware ! Right from the adjacent-to-landing-maps they are filled with mostly 32 enemies , except for your 'path' , which as you are not well armed, you must follow if to have any chance !
Got it from Legion site , it's the UB 1.13 add-ons campaigns .

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Captain

Re: Becomingx mod for UB 1.13[message #282765] Wed, 08 June 2011 23:11 Go to previous messageGo to next message
cdudau
I am going to try this tonight. How long is it?

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Re: Becomingx mod for UB 1.13[message #282767] Wed, 08 June 2011 23:13 Go to previous messageGo to next message
Logisteric

 
Messages:3197
Registered:December 2008
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138,267 yards of code

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Re: Becomingx mod for UB 1.13[message #282768] Wed, 08 June 2011 23:17 Go to previous messageGo to next message
cdudau
No Pierre.

How long does it take for completion.

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Re: Becomingx mod for UB 1.13[message #282800] Thu, 09 June 2011 11:23 Go to previous messageGo to next message
lockie is currently offline lockie

 
Messages:3714
Registered:February 2006
Location: Scotland
dunno , just started it .

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Re: Becomingx mod for UB 1.13[message #282868] Thu, 09 June 2011 22:29 Go to previous messageGo to next message
cdudau
This is the same guy who made SOG right?

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Re: Becomingx mod for UB 1.13[message #282879] Thu, 09 June 2011 23:14 Go to previous message
lockie is currently offline lockie

 
Messages:3714
Registered:February 2006
Location: Scotland
Yup . It's cool Cool

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