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Re: Spooky added to AIM roster[message #298923]
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Tue, 14 February 2012 10:09 
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Kazuya |
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Messages:208
Registered:January 2009 |
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Charlie_May@Kazuya: Great work with Spooky's zoomed-in portraits! He effectively stands out much less than before compared to the other mercs. I still have a small issue though - which has nothing to do with your edits, and existed in the original SOG portraits : The BIGFACE portrait looks slightly pixellated, and is still not in comparable proportions with that of the other mercs - the head is much larger, and not in the center of the frame. Would it be possible to fix this? Sorry if I seem to be nitpicking...
Well, fixing the bigface is possible. But it's certainly not my number one priority for several reasons. In order to fix the issues, which you mentioned, I would have to redraw Spooky with some more of his body visible. That's normally not much of a problem, but in Spookys particular case, that's a bit of a problem, because the palette for his face and background is already fixed. If I start drawing new body parts, and need new colours to create shades in the clothing etc. then his face will end up looking more pixelated and so on and so forth. In short: It's a lot of work for very little gain. Maybe I'll redo it someday, but right now, I have other priorities.
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Sergeant 1st Class
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