Home » MODDING HQ 1.13 » Flugente's Magika Workshop » Zombies! WH40K! and more.
Re: Zombies! WH40K! and more.[message #305408] Wed, 30 May 2012 22:21 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
During creature turns, the turn bar says 'CREATURE'S TURN'.

The barricading stuff would be cool, but the coding needed to do that would be massive. Not impossible, just massive (need new AI actions for that, new barricading code, new door behaviour and whatnot).

At the moment, battles in cities get a lot harder if you want to protect the civilians - zombies attack everybody, they can quickly kill civilains, which will be turned into zombies themselves. You can easily loose Fatima and Pacos to this in the LZ Smile

The first obvious animatiosn needed for zombies would be attack animations for all bodytypes - not really punching, more something like tearing. I'm excited what you'll do Smile

Good luck on those exams of yours!

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