Item limit per map?[message #311418]
|
Tue, 23 October 2012 00:07
|
|
yupper |
|
Messages:44
Registered:October 2012 |
|
|
Is there a limit to sector inventories? I've been using Cambria City to stockpile my loot, which was building up because traders did not have enough money to buy them. But when an enemy squad invaded, and a couple of them were killed by my mercs, the game was freeze. This freeze is reproducible, even when I go back to a previous save game. I am wondering if the items dropped by the enemy soldier is causing the map to hit its inventory limit.
Report message to a moderator
|
Corporal
|
|
|
Re: Item limit per map?[message #311419]
|
Tue, 23 October 2012 00:32
|
|
yupper |
|
Messages:44
Registered:October 2012 |
|
|
Ok, I just tested by editing the amount of money for the Cambria barn trader and sold a ton of stuff. That fixed the freeze. But now I am so rich the game is utterly imbalanced. This sucks. I really wish we could edit the resale value of items and reduce them to less than one half....
Report message to a moderator
|
Corporal
|
|
|
|
Re: Item limit per map?[message #311434]
|
Tue, 23 October 2012 03:10
|
|
yupper |
|
Messages:44
Registered:October 2012 |
|
|
I haven't cleared San Mona yet. But Cambria is actually the most ideal spot for stock piling because of it's central location on the map (easier to haul loot to and from other locations) and the fact that until you start moving in on Meduna, almost every single enemy patrol will move through that route, which means I will usually have at least a couple of mercs there to defend it, who can also sell off the loot to the barn trader everyday (rather than having to haul loot all over the map trying to sell them off). I don't remember if Cambria had a trader in JA2 but I also used it as my depot back then.
But yeah, I am using the 'Combat Evolved' version of the 'Drop all loot' mod. I don't think it's working right....sometimes enemies will drop two guns instead of just one. I am looking at the mod edits to main_characters.txt and I don't understand why it's doing that....Anyways, I had -a lot- of stuff as a result. Maybe like 20+ tabs worth of items.
It annoys me that in the default game, you'd kill a enemy sniper and find nothing but a crappy pistol on his body instead. The 'Drop all loot' mod remedies that, but the problem is that you start to stockpile a lot more loot than in the default game, and it's more than the traders can handle. I just wish we could reduce the resale price of loot to lower than what it is now. This way we can continue to liquidate our loot without having to increase the amount of money for traders (which really imbalances the game).
Report message to a moderator
|
Corporal
|
|
|
|
Re: Item limit per map?[message #311461]
|
Tue, 23 October 2012 22:37
|
|
yupper |
|
Messages:44
Registered:October 2012 |
|
|
I've gone ahead and edited the 'drop all loot' mod so armour and clothing will no longer drop. This seems to have brought the economy back in balance. While I am at it, I should probably reduce the income for maps without mines. I want my mercs to 'live off the land' for the early part of the campaign, just like in JA2. I just don't understand how the developers could butcher the economic mechanics in this game so badly when they had a perfectly fine working template from JA2.
Incidentally, I still don't know how to destroy items. Can you post a screenshot? The 'drop item' button I see in the merc inventory screen drops items into the sector inventory and does not destroy them.
[Updated on: Tue, 23 October 2012 22:38] by Moderator Report message to a moderator
|
Corporal
|
|
|
Re: Item limit per map?[message #311464]
|
Tue, 23 October 2012 22:55
|
|
Sam Hotte |
|
Messages:1965
Registered:March 2009 Location: Middle of Germany |
|
|
On the strategical map it was supposed to delete the item (as described in the manual). But very well possible that they screwed that function along with patching the sector inventory ... :whoknows:
[Updated on: Tue, 23 October 2012 22:55] by Moderator Report message to a moderator
|
Sergeant Major
|
|
|