Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #312818] Thu, 06 December 2012 01:52 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
@Sandro: Exactly my plan. So I'll leave this open for you to put it in, thank you :bunny:

Update: As of r5714, we can finally turn the tables and ask the army to surrender to us. If they accept, all remaining, non-dying enemies will become prisoners, and the battle will effectively end.
http://i49.tinypic.com/5koak3.jpg
At the moment, the decision on wether the enemy will surrender is very simple (pseudocode):
if ( 2 * number of mercs + number of militia >= 6 * number of enemies)
      SurrenderToPlayer();

This can be fleshed out, but I'll wait for thoughts on this.

[Updated on: Thu, 06 December 2012 02:57] by Moderator

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