Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Class specific gun/item choices
Re: New feature: Class specific gun/item choices[message #313900] Sat, 05 January 2013 00:21 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
Just Committed this. Exe revision is r5764, GameDir r1584.

I also reordered the xmls a bit. The following xmls were moved:
  • EnemyAmmoDrops.xml to Inventory/EnemyAmmoDrops.xml
  • EnemyArmourDrops.xml to Inventory/EnemyArmourDrops.xml
  • EnemyExplosiveDrops.xml to Inventory/EnemyExplosiveDrops.xml
  • EnemyGunChoices.xml to Inventory/EnemyGunChoices.xml
  • EnemyItemChoices.xml to Inventory/EnemyItemChoices.xml
  • EnemyMiscDrops.xml to Inventory/EnemyMiscDrops.xml
  • EnemyWeaponDrops.xml to Inventory/EnemyWeaponDrops.xml
  • IMPItemChoices.xml to Inventory/IMPItemChoices.xml
  • MercStartingGear.xml to Inventory/MercStartingGear.xml
  • PocketPopups.xml to Inventory/PocketPopups.xml
  • Pockets.xml to Inventory/Pockets.xml
  • AmmoStrings.xml to Items/AmmoStrings.xml
  • AmmoTypes.xml to Items/AmmoTypes.xml
  • Armours.xml to Items/Armours.xml
  • AttachmentComboMerges.xml to Items/AttachmentComboMerges.xml
  • AttachmentInfo.xml to Items/AttachmentInfo.xml
  • Attachments.xml to Items/Attachments.xml
  • AttachmentSlots.xml to Items/AttachmentSlots.xml
  • Clothes.xml to Items/Clothes.xml
  • CompatibleFaceItems.xml to Items/CompatibleFaceItems.xml
  • Drugs.xml to Items/Drugs.xml
  • ExplosionData.xml to Items/ExplosionData.xml
  • Eplosives.xml to Items/Eplosives.xml
  • Food.xml to Items/Food.xml
  • IncompatibleAttachments.xml to Items/IncompatibleAttachments.xml
  • Item_Transformations.xml to Items/Item_Transformations.xml
  • Items.xml to Items/Items.xml
  • Launchables.xml to Items/Launchables.xml
  • LoadBearingEquipment.xml to Items/LoadBearingEquipment.xml
  • Magazines.xml to Items/Magazines.xml
  • Merges.xml to Items/Merges.xml
  • RandomItem.xml to Items/RandomItem.xml
  • Weapons.xml to Items/Weapons.xml
  • AttachmentPoint.xml to Lookup/AttachmentPoint.xml
  • NasAttachmentClass.xml to Lookup/NasAttachmentClass.xml
  • Silhouette.xml to Lookup/Silhouette.xml
  • SoundsProfiles.xml to Sounds/SoundsProfiles.xml

The following xmls were added:
  • Inventory/GunChoices_Enemy_Admin.xml
  • Inventory/GunChoices_Enemy_Elite.xml
  • Inventory/GunChoices_Enemy_Regular.xml
  • Inventory/GunChoices_Militia_Elite.xml
  • Inventory/GunChoices_Militia_Green.xml
  • Inventory/GunChoices_Militia_Regular.xml
  • Inventory/ItemChoices_Enemy_Admin.xml
  • Inventory/ItemChoices_Enemy_Elite.xml
  • Inventory/ItemChoices_Enemy_Regular.xml
  • Inventory/ItemChoices_Militia_Elite.xml
  • Inventory/ItemChoices_Militia_Green.xml
  • Inventory/ItemChoices_Militia_Regular.xml

:grimreaper: WARNING!!! Due to this reordering, an exe of revision >= 5764 will need a GameDir of revision >= 1584, otherwise it cannot find the xmls!!111elf!!!! :grimreaper:

[Updated on: Sat, 05 January 2013 00:22] by Moderator

Report message to a moderator

Captain

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: New feature: Easily applicable clothes
Next Topic: New feature: apply items to/take items from other persons
Goto Forum:
  


Current Time: Thu Jan 30 17:44:43 GMT+2 2025

Total time taken to generate the page: 0.01490 seconds