Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: new drug system
Re: New feature: new drug system[message #317210]
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Tue, 09 April 2013 02:25
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grim |
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Messages:344
Registered:July 2006 Location: France |
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I just tested the energy drug again, in order to answer your question properly, and i had a hard time understanding the situation.
In the end, i found that every action costs more stamina when drugged. Being overweighted (carrying too much), aiming and some other factors worsen all this.
But i may have found the big issue, only visible when you do something with your merc: at the beginning of a turn, the game calculates a stamina change depending on the last turn actions. I'd even say "depending on action points spent last turn" but i'm not sure of this at 100%.
I tried walking, running, shooting,... and even drinking a canteen! Every action had a huge impact on stamina at the next turn start, draining it abusively.
Example: Walking or running for all my merc's AP in the same direction had a 30 stamina drain effect on the next turn, on top of the stamina drain of the movement itself during the active turn.
I think that's how i ended up passing turns drinking my canteens for nothing: by spending AP drinking i were in fact draining my stamina for the next turn.
[Updated on: Tue, 09 April 2013 02:27] by Moderator Report message to a moderator
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Master Sergeant
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New feature: new drug system
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By: cdudau on Sat, 28 April 2012 02:56
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Re: New feature: new drug system
By: tais on Sat, 28 April 2012 12:48
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Re: New feature: new drug system
By: CapnJack on Thu, 07 February 2013 02:43
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Re: New feature: new drug system
By: Flugente on Thu, 07 February 2013 21:53
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Re: New feature: new drug system
By: Slax on Wed, 13 February 2013 21:39
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Re: New feature: new drug system
By: Flugente on Wed, 13 February 2013 21:41
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Re: New feature: new drug system
By: JAsmine on Wed, 13 February 2013 22:05
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Re: New feature: new drug system
By: Slax on Wed, 13 February 2013 22:19
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Re: New feature: new drug system
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Re: New feature: new drug system
By: Nixou on Sun, 10 March 2013 18:38
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Re: New feature: new drug system
By: grim on Tue, 19 March 2013 23:08
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Re: New feature: new drug system
By: Flugente on Wed, 20 March 2013 22:10
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Re: New feature: new drug system
By: grim on Wed, 20 March 2013 22:43
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Re: New feature: new drug system
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Re: New feature: new drug system
By: Thor on Mon, 25 March 2013 19:48
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Re: New feature: new drug system
By: grim on Mon, 25 March 2013 20:30
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Re: New feature: new drug system
By: Flugente on Tue, 26 March 2013 00:30
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Re: New feature: new drug system
By: Thor on Tue, 26 March 2013 03:32
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Re: New feature: new drug system
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Re: New feature: new drug system
By: Thor on Tue, 26 March 2013 20:00
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Re: New feature: new drug system
By: Flugente on Tue, 26 March 2013 21:19
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Re: New feature: new drug system
By: Thor on Tue, 26 March 2013 21:43
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Re: New feature: new drug system
By: Flugente on Tue, 26 March 2013 21:48
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Re: New feature: new drug system
By: Thor on Tue, 26 March 2013 21:52
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Re: New feature: new drug system
By: Thor on Wed, 27 March 2013 01:55
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Re: New feature: new drug system
By: Slax on Wed, 27 March 2013 03:06
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Re: New feature: new drug system
By: Flugente on Wed, 27 March 2013 20:54
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Re: New feature: new drug system
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Re: New feature: new drug system
By: Thor on Wed, 27 March 2013 21:21
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Re: New feature: new drug system
By: Flugente on Wed, 27 March 2013 22:24
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Re: New feature: new drug system
By: Thor on Wed, 27 March 2013 22:38
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Re: New feature: new drug system
By: Flugente on Wed, 27 March 2013 23:06
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Re: New feature: new drug system
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Re: New feature: new drug system
By: Flugente on Mon, 08 April 2013 23:02
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Re: New feature: new drug system
By: grim on Tue, 09 April 2013 02:25
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Re: New feature: new drug system
By: Flugente on Tue, 09 April 2013 02:55
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Re: New feature: new drug system
By: grim on Tue, 09 April 2013 04:19
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Re: New feature: new drug system
By: Flugente on Tue, 09 April 2013 23:02
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