Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #321223] Thu, 30 May 2013 21:42 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
fantazma
Small suggesion to support mods that were made prior to this feature.
It seems POW_PRISON_CIV_GROUP is set to use uiindex 21 defined in CIV_GROUP_NAMES.XML but for example in Arulco Revisited 1.4, smugglers faction use uiindex 21.
How about add a feature to read from CIV_GROUP_NAMES.XML and check their respective uiindex and name matches "Prisoner"
Afaik Arulco Revisited is built on 4870, thus it does not even have this feature - no problem there.

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