Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #324258] Fri, 23 August 2013 12:54 Go to previous messageGo to previous message
acqsen is currently offline acqsen

 
Messages:17
Registered:December 2011
Is it possible to extend the "capture & jail" feature on "civilians" like: Police, Shark goons, Bikers Gang, Gunrunners?
I am assuming jail + interrogation might be less intuitive option for them, but handcuffing should work. I tested it on 2 occasions and it doesn't. Can't handcuff Policeman. (I hope i am not doing it wrong again)

--update
I have just realised the problems i am having with handcuffing Police is because i play UC113, while handcuffing is new content for 1.13.

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