Home » MODDING HQ 1.13 » v1.13 Bug Reports » Problem with APs and inventory
Problem with APs and inventory[message #324548]
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Sun, 01 September 2013 01:05
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moki |
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Messages:56
Registered:July 2007 Location: Wismar, Germany |
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Hey there.... don't know if this is worth joining the bugtracker for, so I'll post here first. It's more of a small oversight than a proper bug.
I just started playing again (rev6322/GameDir1738 from SCI) and got the game locked up, because I removed a weapon attachement during battle with very few APs left. The merc's inventory was completely full, so I couldn't do anything with it. Reattaching was not possible and I couldn't drop anything either without APs left. There's really nothing I could do at that moment (switching mercs, ending turn, etc.)
In the end I resolved the problem with the good old "kill all enemies" cheat, which kicked the game back into realtime and let me reorganize the inventory. I guess, that's not intended behavior
My solution would be to to allow negative APs when dropping stuff to the ground (just dropping, not throwing or passing). I guess that's the least complicated way to do it.
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