Home » MODDING HQ 1.13 » Flugente's Magika Workshop » Zombies! WH40K! and more.
Re: Zombies! WH40K! and more.[message #332555] Wed, 14 May 2014 00:04 Go to previous messageGo to previous message
rummtata is currently offline rummtata

 
Messages:103
Registered:April 2011
Location: Germany
I don't think so, I could use auto-bandage and distribute items in the strategic view. Also, I set it so zombies only raise once. Anyway, when I loaded my savegame from before the helicopter scene and cleared the sector again, her script worked just fine. Maybe a rather rare and random bug just happening to me.

I had already suspected that you can't do much about San Mona due to scripting issues. That's not so bad, I've never fought more than one small battle against soldiers in San Mona in each campaign, for some reason they don't go there anymore once the player has been there...

Are there any plans to add real zombie-like animations? Wink

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