Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Dynamic opinions
Re: New Feature: Dynamic opinions[message #333461] Wed, 04 June 2014 03:02 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
Hmm. Tactical civ dialogue does not sound good, as it would be easy to miss when moving in the map. I like your mock-up better. I like the idea of 'seeing' mercs arguing. My current idea would be to slowly have these picture/text combos appearing, with several visible at a time (like in your pic). As mercs are likely arguing, we could place those with differing opinions on the left an right side of the screen, thereby visually increasing the impression of an argument.

Odd idea... the old GTA 1 (the very first one, where you saw everything top-down, couldn't save and died from one bullet) had this funny soundbite when using a telephone. Perhaps something like that? A simple sound that sounds like talking but can't be attributed to a single person.

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