Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New Feature: Dynamic opinions
Re: New Feature: Dynamic opinions[message #333588] Tue, 10 June 2014 00:26 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
https://www.youtube.com/watch?v=saUx929zHF8&feature=youtu.be[/video]
This a very, very early prototype of what I have in mind for dynamic dialogue. Basically each time an opinion event happens, the mercs can start complaining and arguing about it. Once correctly set up, their personalities, opinions, relations, traits etc. could then determine into what direction that argument goes... which can then influence opinions again.

It would be cool if there was at least some way to interact here, so I've decided that the IMPs, as they represent the player, can be controlled a bit here. The IMP has a few seconds to decide what to say. So you can somewhat control the direction of an argument by siding with some mercs against others. Or you can decide to use your authority an stop the argument. These actions could then influence your teams opinion as well... you get the idea. The possibilities are huge. I guess anv will have a field day with this once its finished (which will still be a while).

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