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Serious multiplayer bug intruduced with latest version (7435/7609)[message #337774] Sun, 16 November 2014 15:13 Go to previous message
wickedinsane is currently offline wickedinsane

 
Messages:32
Registered:March 2010
Location: GERMANY
We have found a serious bug in multiplayer, which was introduced with the latest version of JA2 1.13 (7435/7609).


Reading in the changelog for the latest update the following "Multiplayer: Fixed endless clock on enemy interrupt on the server." I would assume that this is related to the problem.


I can confirm that the AI does not get stuck anymore, however, the game gets stuck in a scenario, which seems to have to do with "Interrupts". The following happened to a friend of mine and me in most of the matches we played recently with the new version:

Config:
My friend is host, I'm client, Game mode "Co-Operative", 2 Players, 2 Mercs, Time of turns is set to "never", Skill traits "New", Items/Inventory "New/New", Civilians "on"

Description:
While the AI makes its turn and I get an interrupt, I do still see that the AI is turning. My mate actually sees me having the turn and the interrupt. When pressing "ALT + E" nothing happens - the turn is not passed to a next player but in the log at the bottom left you see some text saying that the turn is skipped. At this point the game is completely stuck and we have to kill the process of JA2 and restart the whole game.

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