Home » MODDING HQ 1.13 » v1.13 Coding Talk » Strategic Map load in source code
Re: Strategic Map load in source code[message #339043 is a reply to message #339037] Tue, 20 January 2015 22:08 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
BOOLEAN SetCurrentWorldSector( INT16 sMapX, INT16 sMapY, INT8 bMapZ ) loads a sector, that should get you starting. Note that only sector can ever be loaded at a time, other sectors are meanwhile stored in the map and map modification files.


I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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