Home » MODDING HQ 1.13 » v1.13 Coding Talk » Strategic Map load in source code
Re: Strategic Map load in source code[message #339048 is a reply to message #339047] Wed, 21 January 2015 00:53 Go to previous messageGo to previous message
Drecouse is currently offline Drecouse

 
Messages:8
Registered:November 2011
I think the best will be if i write down what i want to do exactly happy.

I had an idea of combining different strategic maps (the one which contain 16*16 sector). Like the B2B map with base Ja2 map. Then in the game the players could switch strategic maps when the they are on the edges. To do this i would have liked to recall the function which loads the strategic map. Keep track of the current coordinates in a 2D map and according to this load the corresponding picture with changing the Virtual folder for the sectors. I know it's a bit insane and probably nobody will use this, but i'm just learning c++ and thought it would be a good exercise.

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