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Re: Strategic Map load in source code[message #339069 is a reply to message #339065] Wed, 21 January 2015 17:14 Go to previous messageGo to previous message
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Registered:September 2014
Location: Berlin
Quote:
However, a lot of vital strategic functions does not work underground - pathing, facilities, helicopter, reinforcements, and so on.


Just one other question: (at least for now cheeky. BTW: Thanks a lot for your willingness to answer questions)
Given that facilities were a 1.13 addition, is there some fundamental reason why facilities can't work underground, or was it just not implemented? I could think of some basements were facilities would make a lot of sense (Interrogation in Tixa, Factory in Orta...)



Peace is a purely theoretical state of affairs whose existence we deduce because there have been intervals between wars.
J. Pournelle

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