Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #339758 is a reply to message #337482]
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Sun, 01 March 2015 00:50
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Flugente |
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Messages:3507
Registered:April 2009 Location: Germany |
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As of r7763 and GameDir r2215,
- Civilians can finally be captured. Either by handcuffing or by asking them to surrender. To remove an obvious exploit, this is only possible if they are hostile to you.
- A civilian's faction needs to have <fCanBeCaptured>1</fCanBeCaptured> in CivGroupNames.xml in order to be capturable (is that a word?). In stock this is set for the Kingpin, Hicks and Warden factions. Modders might want to adjust this (*looks in wil473's direction*)
- Civilians can be easily interrogated. They cannot give you info on the enemy (because how would they know anything?). They can defect, but we can't jut allow any random inbred farmer to simply join the ranks of our most glorious revolution, can we now? They need at least a refreshing course - they will join as volunteers.
- It should now be impossible to handcuff a profile-based NPC (Conrad, General, Mike etc... basically anyone with a 'talking face' falls under this). These people cannot be captured. It would be nice to later visit them in prison, but that is almost guaranteed to cause horrible things to quests.
- If the enemy team has profile-based NPC members in combat (Mike for the enemy, Darren & Daryl for the Hicks, Kingpin's people for the Kingpin faction etc...), then asking them to surrender won't work. These evil leaders simply wont allow it! So if you want to make prisoners, remove their leaders first...
- Tanks cannot be captured as well (our handcuffs are too small!). as long as a tank is present, the AI will never surrender.
- As the facility overview for prisons was confusing (people mistook the abbreviations for Hex code), this might be more clear:
- If you have no prison, you have to let any prisoners go - but now up to a third of them might join your volunteers. Consider it a consolation prize.
Also note that it is now thinkable (though unwise) to shanghai your entire militia. You need volunteers, and technically, conquering cities and enslaving the population also gives you that...
You need to set CAN_TRUE_CIVILIANS_BECOME_HOSTILE to TRUE for that though, set fCanBeCaptured to 1 for faction 0 and attack each civilian all the time. Global loyalty (and thus income) will drop to rock-bottom... but yes, you can now have a militia that is made entirely out of enslaved civilians you beat up and caught
I consider this my good deed of the night
[Updated on: Sun, 01 March 2015 02:55]
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.Report message to a moderator
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New feature: Take prisoners, interrogate them
By: Flugente on Mon, 03 December 2012 01:54
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Re: New feature: Take prisoners, interrogate them
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Re: New feature: Take prisoners, interrogate them
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Re: New feature: Take prisoners, interrogate them
By: smeagol on Mon, 01 June 2015 15:45
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Re: New feature: Take prisoners, interrogate them
By: smeagol on Tue, 02 June 2015 00:55
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Re: New feature: Take prisoners, interrogate them
By: navaroe on Tue, 09 June 2015 21:44
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Re: New feature: Take prisoners, interrogate them
By: Julix on Sat, 12 December 2015 02:05
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Re: New feature: Take prisoners, interrogate them
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Re: New feature: Take prisoners, interrogate them
By: Julix on Mon, 14 December 2015 01:45
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Sun, 27 March 2016 01:10
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Re: New feature: Take prisoners, interrogate them
By: Elvis_A on Fri, 12 August 2016 09:09
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Re: New feature: Take prisoners, interrogate them
By: ratpaz on Fri, 12 August 2016 10:07
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Fri, 12 August 2016 20:22
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Re: New feature: Take prisoners, interrogate them
By: Elvis_A on Tue, 16 August 2016 20:42
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Re: New feature: Take prisoners, interrogate them
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Sun, 01 January 2017 16:15
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Sun, 01 January 2017 16:31
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Thu, 22 February 2018 21:14
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Re: New feature: Take prisoners, interrogate them
By: ZedJA2 on Sun, 02 September 2018 07:57
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Re: New feature: Take prisoners, interrogate them
By: KrAhS on Wed, 12 July 2023 17:10
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Re: New feature: Take prisoners, interrogate them
By: Uriens on Mon, 03 December 2012 06:19
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Re: New feature: Take prisoners, interrogate them
By: JMich on Mon, 03 December 2012 10:28
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Re: New feature: Take prisoners, interrogate them
By: lockie on Mon, 03 December 2012 11:15
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Tue, 04 December 2012 00:12
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Re: New feature: Take prisoners, interrogate them
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Tue, 04 December 2012 01:02
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Re: New feature: Take prisoners, interrogate them
By: Sandro on Tue, 04 December 2012 01:27
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Tue, 04 December 2012 01:39
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Re: New feature: Take prisoners, interrogate them
By: Bombrik on Tue, 04 December 2012 08:15
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Re: New feature: Take prisoners, interrogate them
By: Bombrik on Tue, 04 December 2012 21:42
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Tue, 04 December 2012 21:46
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By: Flugente on Tue, 04 December 2012 23:42
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By: Sandro on Wed, 05 December 2012 18:32
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Thu, 06 December 2012 01:52
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Re: New feature: Take prisoners, interrogate them
By: Tyxe on Thu, 02 April 2020 11:42
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Re: New feature: Take prisoners, interrogate them
By: Elvis_A on Fri, 17 April 2020 22:20
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Re: New feature: Take prisoners, interrogate them
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Thu, 06 December 2012 02:56
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Re: New feature: Take prisoners, interrogate them
By: Uriens on Thu, 06 December 2012 18:18
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Re: New feature: Take prisoners, interrogate them
By: TBCoW on Thu, 06 December 2012 20:53
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Fri, 07 December 2012 17:18
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By: Flugente on Fri, 07 December 2012 17:42
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Re: New feature: Take prisoners, interrogate them
By: Bombrik on Sun, 09 December 2012 09:57
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Sun, 09 December 2012 16:36
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Re: New feature: Take prisoners, interrogate them
By: vota dc on Wed, 12 December 2012 18:57
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Wed, 12 December 2012 20:24
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By: Flugente on Mon, 17 December 2012 22:27
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Wed, 19 December 2012 23:12
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Re: New feature: Take prisoners, interrogate them
By: KrAhS on Tue, 19 July 2022 14:43
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Re: New feature: Take prisoners, interrogate them
By: Kitty on Wed, 20 July 2022 00:20
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Re: New feature: Take prisoners, interrogate them
By: KrAhS on Wed, 20 July 2022 01:13
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Re: New feature: Take prisoners, interrogate them
By: KrAhS on Wed, 20 July 2022 01:35
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Re: New feature: Take prisoners, interrogate them
By: MeganD on Wed, 21 June 2023 00:37
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Re: New feature: Take prisoners, interrogate them
By: Clarkew on Wed, 19 December 2012 23:30
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By: Elvis_A on Tue, 25 December 2012 23:51
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Wed, 26 December 2012 00:12
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Re: New feature: Take prisoners, interrogate them
By: Elvis_A on Wed, 26 December 2012 00:28
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Wed, 26 December 2012 15:43
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By: Elvis_A on Fri, 28 December 2012 20:10
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Re: New feature: Take prisoners, interrogate them
By: Clarkew on Tue, 01 January 2013 17:39
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Re: New feature: Take prisoners, interrogate them
By: acqsen on Tue, 01 January 2013 23:48
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Thu, 03 January 2013 05:07
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By: Flugente on Fri, 18 January 2013 22:09
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By: Flugente on Fri, 18 January 2013 23:05
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By: Clarkew on Sat, 19 January 2013 01:21
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Sat, 19 January 2013 21:21
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By: Flugente on Wed, 23 January 2013 02:59
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By: Flugente on Tue, 19 February 2013 20:56
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By: Flugente on Sat, 02 March 2013 20:20
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By: Flugente on Tue, 05 March 2013 02:23
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By: Flugente on Tue, 05 March 2013 02:35
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By: Flugente on Tue, 05 March 2013 20:15
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By: Thor on Wed, 06 March 2013 02:05
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By: Flugente on Thu, 07 March 2013 20:32
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By: Meowmers on Fri, 26 April 2013 06:56
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By: rizzla on Fri, 26 April 2013 13:11
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By: Flugente on Fri, 26 April 2013 23:21
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By: Flugente on Sat, 27 April 2013 16:55
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By: Flugente on Sat, 27 April 2013 17:19
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By: lockie on Sat, 27 April 2013 17:40
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Sat, 27 April 2013 17:49
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By: lockie on Sat, 27 April 2013 17:51
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Sat, 27 April 2013 17:53
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Re: New feature: Take prisoners, interrogate them
By: lockie on Sat, 27 April 2013 17:56
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By: Flugente on Sat, 27 April 2013 18:00
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By: Wil473 on Tue, 14 May 2013 16:09
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By: acqsen on Fri, 23 August 2013 12:54
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By: Flugente on Sat, 24 August 2013 00:09
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By: Shadow21 on Sat, 24 August 2013 04:34
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By: Shadow21 on Sat, 24 August 2013 05:57
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By: Flugente on Sat, 24 August 2013 23:51
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By: Shadow21 on Sun, 25 August 2013 12:25
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Sun, 25 August 2013 14:02
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By: Flugente on Sun, 25 August 2013 15:18
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By: Shadow21 on Sun, 25 August 2013 16:56
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By: grim on Thu, 18 September 2014 01:09
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Re: New feature: Take prisoners, interrogate them
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