Most of us are used to the IMP voicesets by now. Having different ones would be good. Having ones that aren't so bland would be better. Having this voice would be awesome.
As the voice actress is the same in Mass Effect 1-3, there are hours of dialogue one could use. I assume some way of extracting the voices would be possible, and we do know for what we need voicebits (just listen to the IMP voices, and replace each file with a fitting one).
So... would someone be interested in creating a Femshep voiceset? I am unfamiliar with voice editing, but someone here must be
If i get some free time i'll try it. I also have plans for a set with my voice but my current mic is pretty bad, too much white noise. And on the top of that i don't know what to say, everything i says seems like a blatant copy of other voices. I wish i had some sort of script.
if anyone else is interested, there is a sound guide in the spoiler
000 - sees enemy
001 - sees enemy first
002 - sees lots of enemies
003 - sees bug
004 - sees bug for first time
005 - sees signs of the bugs
006 - hears something
007 - smell signs of the bugs
008 - expects trouble / snipers
009 - bug zone / many bugs in area
010 - see too many bugs
011 - sees item 1
012 - sees item 2
013 - out of ammo
014 - badly injured/deathspeech
015 - friend 1 dies
016 - friend 2 dies
017 - friend 3 dies New friend to like
018 - (nothing) ?
019 - weapon jams
020 - gets shot repeatedly / Under heavy fire
021 - complains about injury
022 - avoids a bullet or explosion
023 - warns that can't hit target
024 - is injured
025 - is tired
026 - is out of breath / low stamina
027 - killed an enemy
028 - killed a bug
029 - complains about disliked merc 1
030 - complains about disliked merc 2
031 - complains about disliked merc 3 New merc to hate
032 - killed mike
033 - sees gruesome death / rotting corpse
034 - won't go in water / feel uncomfortable / Forgetfull / Nervous
035 - has finished a task
036 - refuses to obey order
037 - killed Deidranna
038 - killed the bug queen
039 - complains about npc / bad NPC
040 - complains about team/job/deal / poor commander
041 - thinks enemies are inferior / team morale is low
042 - sees air strike
043 - complains about quality of equipment
044 - tired of war/combat. Pacifist qoute.
045 - complains about other mercs gender/nationality/race.
046 - just gained a stat point/level-up
047 - disagrees with strategy 1
048 - disagrees with strategy 2
049 - finds out is in team with disliked merc 1
050 - finds out is in team with disliked merc 2
051 - congradulates friend 1
052 - congradulates friend 2
053 - congradulates friend 3 New friend to like
054 - would prefer to discuss contract later / don't want talk right now
055 - AIM sees Mike (for IMP - first time arrive in Omerta)
056 - is blinded
057 - fails repeatedly at a task and refuses to continue / can't do
058 - appreciates an npc's personality / good NPC
059 - detects enemies in sector
060 - knows enemies are still in sector / last enemy in sector
061 - finds cool item / special item
062 - killed an enemy / Nice Gun Quote \ MercQuote62
063 - sees Joey Graham
064 - first responds reassuringly to Miguel in Omerta. (For RPC only - Miguel killed)
065 - all enemies defeated in sector
066 - items are missing from Bobby Ray Shipment
067 - killed Doreen
068 - sees bloodcat
069 - victory speech / game over
070 - all enemies have fled the sector / enemy retreated
071 - Fall asleep. Need to sleep.
072 - After sleep ready to go/work.
073 - seconds someone's comment / "Me too"
074 - complains about quality of equipment / item is broken
075 - discovers a mine on the item
076 - discovers a mine in the ground
077 - Swimming in water. Sinking.
078 - has arrived at chosen destination
079 - (nothing) ?
080 - AIM refuses to join because of casualty rate / bad reputation
081 - AIM refuses to join because of casualty rate / high death rate
082 - AIM refuses to extend contract because of low moral
083 - AIM refuses to extend contract because of short notice / too late!
084 - AIM video-phone greeting / machine message
085 - accepts dismissal pleased and willing to work again
086 - refuses to join because of disliked merc 1
087 - refuses to join because of disliked merc 2
088 - refuses to join because of disliked merc 3 new merc hated
089 - notifies that contract is ending soon
090 - accepts contract extension
091 - AIM accepts to join
092 - reluctantly accepts to join because of friend 1's influence
093 - reluctantly accepts to join because of friend 2's influence
094 - reluctantly accepts to join because of friend 3's influence New friend to like
095 - refuses to join because of casualty rate / low moral
096 - AIM repeats
097 - AIM you cannot afford this mercenary / No Money
098 - accepts dismissal / too late to extend contract
099 - refuses to join because of casualty rate (repeated) / high death rate
100 - refuses to join because of disliked merc 1 (repeated)
101 - refuses to join because of disliked merc 2 (repeated)
102 - refuses to join because of disliked merc 3 (repeated) new merc hated
103 - reluctantly accepts to join because of friend 1's influence
104 - reluctantly accepts to join because of friend 2's influence
105 - reluctantly accepts to join because of friend 3's influence New friend to like
106 - repeats
107 - extend contract - you cannot afford this mercenary / No Money
108 - AIM main video-phone greeting
109 - AIM make a 1st comment on video-phone
110 - AIM 2nd comment on your delay while using video-phone
111 - AIM asks how long and if you buy the equipment, etc (payment options)
112 - AIM 3rd comment on video-phone / Hang Up / End Dialog
113 - AIM comment about disliked merc 1 when using video-phone
114 - AIM comment about disliked merc 2 when using video-phone
115 - AIM notifies that contract is ending soon / Merc have other plans / No contract
116 - AIM asks for higher pay grades / Rise the price
0 Enemy 1
1 Enemy 2
2 3 or more enemies sighted
3 Monster in sight
4 Monster sighted for the first time
5 Comment about corpses eaten by monsters
6 hears something
7 ugly monster smell
8 Vague comment on something bad about to happen. In 1.13 used for grenade launcher, rocket launcher or tank presence
9 Monster still there
10 3 or more Monsters sighted
11 Item found 1
12 Item found 2
13 out of ammo
14 critical state, dying
15 Buddy Merc died 1
16 Buddy Merc died 2
17 Learn-ti-like Merc died 3 (e.g. Fox and Grizzly)
18 Forgetful/ character weakness. Drunk?
19 weapon malfunction
20 Panic (under suppressive fire or repeated single shots)
21 Got hit
22 Enemy fires but misses
23 No clear line of sight/ can't fire at target (black cursor)
24 Bleeding
25 Tired
26 Out of breath
27 Killed enemy (also 62)
28 Killed Monster
29 pissed off by hated Merc 1
30 pissed off by hated Merc 2
31 pissed off by learn-to-hate Merc 3
32 AIM characters: killed Mike; MERC/RPC see 30/31
33 Head explodes/ sees rotting corpse
34 Character trait (Forgetful claustrophpobic, fear of insects etc.)
35 Task completed
36 Disobey order (usually not killing civilians if goodguy)
37 Killed Deidranna
38 Killed Monster-Queen
39 NPC is has asshole character (pablo, Calvin)
40 Low Morale
41 Opinion about Team (Idiots) probably used when using the talk icon/ cursor on mercs
42 air raid
43 Bad equipment
44 Opinion about Mission/Team probably used when using the talk icon/ cursor on mercs
45 Opinion (Sexist/Racist etc.)
46 Skill Improvement/ Levelling
47 Bad Idee (not used?)
48 Obvious result of previous bad idea (not used?)
49 Hated Merc hired 1; MERC characters: Leaves Team due to hated Merc on team
50 Hated Merc hired 2
51 Praise for Buddy Merc 1
52 Praise for Buddy Merc 2
53 Praise for learn-to-like Merc 3
54 Contract extension denied; MERC/RPC character: Leave team due to no money paid over a longer period of time
55 AIM character: Mike sighted; IMP's: Arrical at Omerta
56 Blind (Bug spit hit, flashbang in 1.13)
57 Lock/ Door can't be opened by Merc
58 NPC is sympathic (e.g. Firt head Miner)
59 Enemy in Sektor
60 Enemy still in Sektor (game turns real time)
61 good Item/ High relative Coolness value
62 Killed enemy using a good weapon
63 Met Joey (NPC 90)
64 IMP's & AIM chars: Confirmed to Miguel ("we'll teach that deidranna broad what's what); MERC/RPC Character prematurely dismissed (unhappy?)(RPC 71 uses this during the meeting with miguel!)
65 Alle Enemies killed in sector
66 Bobby Ray's delivery incomplete (theft/ loss)
67 Killed Doreen
68 Bloodcat sighted
69 Endgame comment
70 Enemies have retreated
71 Merc goes sleeping
72 Merc awake
73 Merc says "me too" (usually used when tired and other merc uses 25 first)
74 Equipment rendered unusable
75 Trap on lock/ door
76 Trap/ landmine on the ground/ pressure action of any kind
77 drowing
78 arrives at sector
79
80 Phone: Contract denied due to some dead Merc's.
81 Phone: Contract denied due to too many dead Merc's during mission (see also 99)
82 Phone: Contract denied, busy with other things
83 Contract denied, due to other job accepted
84 Phone: voice mail
85 Merc prematurely dismissed - happy
86 Phone: Hated Merc on Team 1 (see also 100)
87 Phone: Hated Merc on Team 2 (see also 101)
88 Phone: Learn-to-hate Merc on Team 3 (see also 102)
89 Contract expired
90 Contract renewed
91 Phone: Contract accepted
92 Phone: Contract accepted - Buddy Merc on Team 1
93 Phone: Contract accepted - Buddy Merc on Team 2
94 Phone: Contract accepted - learn-to-like Merc on Team 3
95 Contract denied. Not interesting enough
96 Phone: come again (see also 106)
97 Phone: Contract not accepted, insufficient funds (see also 107)
98 Merc prematurely dismissed - unhappy
99 Contract denied due to too many dead Merc's during mission (see also 81)
100 Hated Merc on Team 1 (see 86)
101 Hated Merc on Team 2 (see 87)
102 Learn-to-hate Merc on Team 3 (see 88)
103 Contract accepted - Buddy Merc on Team 1
104 Contract accepted - Buddy Merc onTeam 2
105 Contract accepted - learn-to-like Merc on Team 3
106 come again (see also 96)
107 Contract not accepted, insufficient funds (see also 97)
108 Phone: First contact
109 Phone: No Reaction 1 (user idle)
110 Phone: No Reaction 2 (user idle)
111 Phone: Time Frame?
112 Phone: Out of patience (user idle for too long)
113 Phone: Contract hesitatingly accepted/denied - Hated Merc on Team (rare, specific)
114 Phone: Contract denied - Hated Merc on (rare, specific)
115 Contract running out in 24 hours
116 Salary Increase
I have no ideal how to do voice editing, but someone can specify which sections of the voice track they want (x start secs, y end secs) and I can cut it into chunks...
I'd be willing to make such a set for you, but I don't have Mass Effect, so I'll download it and compile a set for you tommorow, It's too late (2:00AM) for me to start another voice pack.
But I do have this to hold you over for now, It's kinda crappy, mostly just direct rips from TeamFortress 2, The DemoMan.
So now you can play as a drunken one-eyed black Scotsman.
where XXX is mercs id(uiIndex) from MercProfiles.xml, YYY is event tied to this speech as seen in spoiler from previous post
For example Ivan's id is 7 when he's out of ammo he uses the 13rd line that makes 007_013.wav Ivan's out of ammo sound. Then you should put this files in in speech folder in your profile folder ie Data-1.13\Speech
I believe game only accepts wav files but i remember sth about ogg support, probably i'm wrong tho.
If you want something done right, you have to do it yourself.
[/youtube]
I've extracted the Sound files from ME 2 & 3. Couldn't find an extractor for ME1. ME3 is a mess, as the .wavs are no longer sorted, which means you have to listen to every single one of them in order to find out who speaks... yeah, I've spend several features worth of time on this.
I started creating an IMP voiceset, and then went full merc. By extracting this file over your installation, Shepard can be recruited on the AIM website.
This works on both stable 2014 and unstable releases. Requires a new game though methinks.
Of course this wont go into any trunk, as she's not part of the JA lore.
Edit traits and background to fit her to your playstyle - I prefer Renegade. A separate Paragon background is in the provided xml. I tried fitting the gearkits to the different classes too.
I'm using IMP face 214 here, as I suck at drawing.
Male Shepard is also possible (after all, outside of romances and a few gender-specific things they have the same lines). But I vastly prefer this voice.
Luckily, some names in ME are also in JA2 - Shepard likes Kelly, will learn to love Mouse, is annoyed by Conrad :uhh: and utterly hates Reaper :blackcat: . Also, we nowadays have an organisation called Kerberus ingame... hu. What a coincidence.
If you want an IMP, you just have to alter a few xmls (and perhaps replace a few soundbits - e.g. 055 is used for the Omerta landing dialogue on IMPs and the 'See Mike' dialogue for AIM mercs).
I'm Commander Shepard, and this is my favourite forum on the Internet
Just paste the contents of the .7z I've linked to over your install.
As SDO does not alter/add any mercs (at least I don't think so) there should be no issues at all. In case the stock items have been altered in SDO, you might have to alter the Data-1.13/TableData/Inventory/MercStartingGear.xml provided.
What I've said for SDO is also valid for AR - copy the archive's content over your install and you should be ready to go. As both mods afaik don't alter mercs, you'll only have to alter MercStartingGear.xml.
@Slax: Is that a report that you cannot access the file I've linked, or just a spontaneous outburst of joy?
[Updated on: Sun, 21 December 2014 01:50] by Moderator
Messages:1533
Registered:January 2015 Location: Home Free
Wow! Thanks Flugente! I was researching how to add characters to v1.13 and found this thread. I downloaded Shepard, and customized her for Arulco Vacations, which schooled me in how to add a character to v1.13! Instead of painful days or weeks of trial and error that one RPC package taught me what I needed to know in less time than it took to eat dinner! Cool beans, yo! You rock!
As it is very recent, yes. A few xmls have gotten new entries since (Backgrounds.xml), but it will still run.
I am not aware of other new standalone mercs. It would be possible to extract mod-specific mercs from mods, but that requires a bit of work.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.
Good noose! Thanks to DepressivesBrot's google skills and my willingness to put an eye-watering amount of time into this, I now have access to all sounds from all 3 games... and listened to ALL of them. I have thus added a lot more dialogues, and improved exiting ones. In addition I corrected an error in the profile that could cause the face to glitch during talking.
Shepard is now the first merc ever to make full use of all buddy/hate slots - she has 6 buddies, and hates 6 others. This will no doubt make team building more fun (imagine if that were the case for every merc!). Her buddies are:
Len (Anderson) is a distinguished veteran and a highly professional squadleader. It's reasonable to believe those two have crossed passed paths before, and will work well together.
Kelly is another experienced veteran. Shepard seems to appreciate him... perhaps even more than just from a professional standpoint (somewhat amusing if you've played ME2, where yeoman Kelly Chambers is a comic relief character. Apart from the bit where she gets liquified alive, or commits suicide-by-terrorist if tell her you hate her. Renegade 4ever!!!).
While she prefers direct confrontations, Shepard is okay with subterfuge... if the spy doing it is competent, like Mouse. She will even reference Mouse's spy skills directly. Mouse' hatred of Fox will even rub off on Shepard, as she learns to hate Fox.
Major Spike Scallion is another highly competent veteran that worked with Shepard on some (classified) missions.
The lieutnant (Stogie) is an accomplished warrior who's always in the thick of the fighting, just like the Commander. They work well together, but that's purely professional, as she will tell you yourself.
Scully (James) might be a sleazebag, but he's a highly competent sleazebag. Shepard is willing to work everybody as long as they are capable and willing to fulfill the mission, no matter what. Apart from Reaper, that guy can die in a fire.
On her hated list are:
Conrad is not only a overrated showoff full of himself, he also trained the enemy... and was willing to abandon them as soon as your team came knocking. Someone like that cannot be trusted.
Her hatred of Reaper is probably only rivaled my Buzz's opinion of Lynx.
Skitz is a deranged, insubordinate drug addict. Shepard is... not a fan.
Jack (Postie) had a breakdown when working at the post office. How can you trust him to keep your back in a warzone?
Shepard made the shaman's (Wahan) acquaintance before (perhaps she was also in Metavira, in some top-secret operation?). She is wary of his whole 'mystical' business, and will warn you about his methods.
While initially friendly to Fox, Shepard will grow increasingly hostile to the paramedic, as she considers her to be less than capable on the field. Perhaps Fox' attention-grabbing demeanour also factors in to this?
Mercs that would have also been possible, but didn't make it due to not exactly fitting lines and not enough slots:
Williams (Ice), surprisingly. Would have worked splendid if he was a woman.
Jenkins (Leech)
Grace
Captain (Bob)
Steve (Grizzly)
If someone were willing to cut/paste and generally edit soundfiles, those would be possible to, but I have enough of wading through thousands of .ogg files for now.
As it is unlikely anyone hires Shepard to have her sit down and repair items, I've replaced the Engineer gear kit with Adept. As we don't exactly have gravity-altering skills, she instead gets a huge amount of stun grenades (hand and 40mm) that allow to keep entire squads pinned down. The new drugs are also used in the gear kits.
This has been built for r7910 & GameDir r2259, but will also work with older or newer releases. At worst you will have to adapt a the xmls that come with this.
As I've been asked this before: If one wants another full voiceset from these games, your best start would the male Shepard, as he has the same lines (apart from romance and woman power! options). Perhaps Garrus and Liara (would require also stripping the Shadow Broker DLC) would also work. Tali's voice would require a good justification, and Ash and Kaiden are absent in ME2.
[Updated on: Mon, 13 July 2015 13:09]
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.
Femshep V1.2 is out. There are only small xml adaptions to GameDir r2313 compared to V1.1.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.
I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.
If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.