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Re: New Feature: Dynamic opinions[message #344815 is a reply to message #344814] Thu, 31 March 2016 18:01 Go to previous messageGo to previous message
WilsonMG is currently offline WilsonMG

 
Messages:28
Registered:October 2011
Location: USA
Cool, that was what I was assuming/hoping. I ended up restarting my playthrough anyway as I'd made some other .ini tweaks and felt it would probably be best to start fresh. Thanks for the answer, Flugente!

If I had one suggestion for Dynamic Opinions, it would be to add in more positive events. I made some of the positive/negative values slightly higher knowing that only the positive would have an impact on my playstyle to balance out a lot of the base values, nationalism, racism, and sexism. As for Dynamic Dialogue, after looking through the .ini options for morale, I can honestly say I don't think much good can come from leaving it on. Unless you enjoy sorting out arguments and having a lot of drama. I prefer everyone just shuts the **** up and does the job they were paid for like the professionals they are supposed to be. ;)

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