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1.13 + AIMNAS crash with enemy officers [message #345253] Sun, 01 May 2016 14:24 Go to previous message
Torres is currently offline Torres

 
Messages:171
Registered:June 2010
Location: Canary Islands
Hi I'm playing JA 1.13 SCI_Unstable_Revision_8156_on_GameDir_2315 using the JA2 1.13_8167 exe on current AIMNS Github as of May 2016 but even on later versions I got this crash and so far I've isolated it to enemy officers.

1)It may happen when you spot them even if you have yet to identify them as officers, how do I know it's an officer? it's usually one of the last units in the sector and to replicate the crash I've set the variable to identify enemy roles on the first turn so I spot medics, snipers but on a group of 8 (1 leader assigned via ini) that's the guy that hangs the game when my mercs spot him. So far I had to reload earlier save or try and guess position (cheat to see everyone crashes the game too) and grenade the s**t out of the nearby area.

2)When they bleed, as soon as I get the typical AARRGH sound they make when they bleed and get the -1 health it hangs, happens sometimes not always even if they are in my field of view or not, it may be at the edge of the map after a looong battle waiting to retreat

3)Today I got the most unusual one, female officer standing behind a car in San Mona during a night raid, didn't use any AP to move or do anything at all and kept crashing the game, as soon as I killed her the game ran smoothly, thing is my mercs marked her as an officer and she's been marked for a few turns avoiding combat... it just seemed completely random how this happens. I also have to bandage the injured captured officers for fear they hang the game.

Any solutions? need a save? pictures? thanks in advance!

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