Home » SIRTECH CLASSICS » Jagged Alliance & Deadly Games » JA1 stuff (Jahh's guides on how everything JA1 works)  () 3 Votes
JA1 stuff[message #349362] Tue, 28 March 2017 13:42 Go to previous message
Jahh is currently offline Jahh

 
Messages:56
Registered:March 2017
Hello.
JA1 community (if its possible to call it such name overall) is in pretty non-existent state by now. Some info scattered some different places, and also quality of that info is often pretty incorrect and\or obsolete. I dropped initial idea of editing jawiki or write answers to posts scattered for example here, as it will require a really huge amount of typing (say jawiki info is often wrong beside some tables, so it would actually mean "write the whole wiki about ja1") with huge chance of it being in total vain, due to high probability of non-existence of ones who do read it anyway. So i decided to open that topic instead, so if anyone actually do have something to ask about that game, ill try to provide some info (in no way i can claim what i can answer everything, despite having some access to code, but after doing some google research i had to realize what in some slight case of somebody actually being interested in ja1, asking me about should be a most optimal way in a current sad state the Game's info is present online), so i will save time for myself answering stuff, that is not actual anymore for one, who initially asked about it, while still able to try to help somebody who still care with something actual for him/her.
Just to give some estimates about that game benchmarks good player should be aspiring to on impossible without any save/loads beside actual game sessions(or surpass them ideally): 1 day to simply win a game; 8 days to win it with all captured sectors (with using loading should be about 6 or even 5 i guess).

[Updated on: Tue, 13 February 2018 03:43] by Moderator

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