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Re: New merc (kinda): chaos Buns[message #354252 is a reply to message #354250] Wed, 08 August 2018 09:03 Go to previous messageGo to previous message
ZedJA2

 
Messages:202
Registered:January 2018
It is probably not for me to say, but I will comment anyway.

I see this as mostly a proof of concept or capability. In that regard, this is great -- it shows what can be done by a fine coder in Jagged Alliance 2. Congrats on that.

But having a proof of concept be hardcoded -- wow that's sort of wild. As Gopas said, I really don't see how Buns was meant to be like this. This also sort of gives me another reason to never use disease, just to risk this. Is it cool, yes as a coding exhibit, maybe as a Buns hardcoded reality. Most people are just going to either purposefully trigger it, or purposefully avoid it.

It's about as mainstream as making Pablo recruitable and making him a highly regarded sniper when he drinks too much. Funny, but nothing I'd hardcode.

Anyway, this goes into the whateversville mail basket, an interesting curiosity and exhibit of what can be done. Just don't ask me to dance just because I can happy

Now as Meltdown, I must admit I would probably laugh at that, it seems more apropos.

I felt guilty in my last game because I decided to give Flo (via backgrounds) some ability to be harder to hit(or be hit on) behind adjacent cover (aka M.E.R.C. office furniture), swim faster since a swimsuit model (even if just for M.E.R.C. yahoos), and gave her the ability to Hear Better during Day and Night so she can avoid the boss, plus +1 to stealth for same, plus some Throwing Skill for throwing dishes and obstacles at unwanted M.E.R.C. stalkers (I just love her accent which I feel is pretty well done, though likely not by a french native). But this tops that one, even if conditional.

[Updated on: Wed, 08 August 2018 09:13]

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