Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Burying the dead
Re: New feature: Burying the dead[message #354342 is a reply to message #354338]
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Mon, 13 August 2018 23:03
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ZedJA2 |
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Messages:202
Registered:January 2018 |
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I'm a bit confused now.
Is this part of Disease or separate from it? If separate, then I would like to use this next game, especially if I add the resources, special division, workforce aspects for militia/enemies.
More so if zombie and bloodcat attacks were attached to it (more likely/more rabid or hungy due to corpse/disease). Also, if some advanced zombie might be based on the cumulative corpses value, etc.
[Updated on: Mon, 13 August 2018 23:04] Report message to a moderator
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Sergeant 1st Class
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New feature: Burying the dead
By: Flugente on Sun, 12 August 2018 15:39
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Re: New feature: Burying the dead
By: SabinyAk on Sun, 12 August 2018 22:33
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Re: New feature: Burying the dead
By: Flugente on Sun, 12 August 2018 22:55
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Re: New feature: Burying the dead
By: SabinyAk on Mon, 13 August 2018 01:25
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Re: New feature: Burying the dead
By: ZedJA2 on Mon, 13 August 2018 22:30
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Re: New feature: Burying the dead
By: ZedJA2 on Mon, 13 August 2018 23:03
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Re: New feature: Burying the dead
By: Flugente on Mon, 13 August 2018 23:08
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Re: New feature: Burying the dead
By: ZedJA2 on Tue, 14 August 2018 05:48
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Re: New feature: Burying the dead
By: Gopan on Tue, 14 August 2018 06:29
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Re: New feature: Burying the dead
By: ratpaz on Tue, 14 August 2018 07:50
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