Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Take prisoners, interrogate them
Re: New feature: Take prisoners, interrogate them[message #354648 is a reply to message #353805]
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Sun, 02 September 2018 07:57
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ZedJA2 |
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Messages:202
Registered:January 2018 |
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NEVERMIND, figured it out. There was a zombie on an early roof, because an Orange Shirt had died on the roof (zombies can also climb roofs, at least on some zombie difficulty settings, 2nd time I saw this -- so that's why I was still in combat. I'll delete the rest of the post later, or if possible the entire post, but otherwise was strange situation). Final result, after I killed the zombie, a Field Interrogation was done automatically, I wonder who the computer chose to do it, and it said -- I had Interrogated 1 General!!?? I wonder if I benefited any, it didn't say more, hunh. An Orange Shirt General?!
Original laughable post below the hyphenated line.
------------------------------------
So I started another new campaign in 8589 SCI. I'm in the first Omerta tile just left off by a helicopter. I find that I'm fighting Elite Blackshirts and Veteran Orange Shirts in Omerta, because I have allowed Deidrianna to immediately send attacks and yadda yadda. I have my 2 IMPs and 6 M.E.R.C. people.
So we are in battle, doing relatively well via luck, and then I decide to try to Capture an Orange Shirt:
1) I talk to the Orange Shirt with my Leader IMP Prima. I demand Surrender. Prima has 60 plus Leadership and is a Deputy, carrying also some Stack of Bindings or whatever you call them. It doesn't seem to effect this enemy ... that is I did not notice it saying Captured above in the NCTH, etc.
2) However, the game later on shows me that the last merc is in a certain area on the mini-map. When I get there, I realize he is the one on the roof who has not moved in some time, and HE HAS CAPTURED written on top of him, when you mouseover him. Yay.
3) So I try talking to him with various people, and finally try my Leader IMP Prima. He just says something like ..."Now you have a real challenge" -- it is just the new boilerplate comments.
4) The sector remains in combat, even though he is captured. The $ menu does not provide an option, talking to him provides no option for a field interrogation, and the . menu does nothing either.
So I'm currently looking to see if there is anything else alive in the sector. I have no prisons. I'm in Omerta which in the past tends to have ghost reinforcements due a bit after I move forward in real-time. If I try to go realtime on the Strategy Map, it just puts me back into Combat via the combat pop-up for the sector.
Some more details:
5) He still has a Sphinx3000 in his hands, per the ALT function for equipment on the character.
6) Maybe I still have to knock him out, but I tried putting the stack of bindings on him, that doesn't work.
So I guess two questions:
a) Why did the enemy I talk to not surrender but someone over 30 tiles away did (he was not even in visibility range)?
Provided there are no other enemies, which I'm double-checking currently, how do I end combat and get the option to Field Interrogate? Prima has a Stack of Bindings but I guess since we are technically still in combat somehow, can't interrogate the prisoner.
[Updated on: Mon, 03 September 2018 08:57] Report message to a moderator
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Sergeant 1st Class
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New feature: Take prisoners, interrogate them
By: Flugente on Mon, 03 December 2012 01:54
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Re: New feature: Take prisoners, interrogate them
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Re: New feature: Take prisoners, interrogate them
By: smeagol on Mon, 01 June 2015 15:45
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Re: New feature: Take prisoners, interrogate them
By: smeagol on Tue, 02 June 2015 00:55
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Re: New feature: Take prisoners, interrogate them
By: navaroe on Tue, 09 June 2015 21:44
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Re: New feature: Take prisoners, interrogate them
By: Julix on Sat, 12 December 2015 02:05
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Re: New feature: Take prisoners, interrogate them
By: Julix on Mon, 14 December 2015 01:45
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Sun, 27 March 2016 01:10
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Re: New feature: Take prisoners, interrogate them
By: Elvis_A on Fri, 12 August 2016 09:09
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Re: New feature: Take prisoners, interrogate them
By: ratpaz on Fri, 12 August 2016 10:07
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Fri, 12 August 2016 20:22
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Re: New feature: Take prisoners, interrogate them
By: Elvis_A on Tue, 16 August 2016 20:42
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Sun, 01 January 2017 16:15
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Thu, 22 February 2018 21:14
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Re: New feature: Take prisoners, interrogate them
By: ZedJA2 on Sun, 02 September 2018 07:57
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Re: New feature: Take prisoners, interrogate them
By: KrAhS on Wed, 12 July 2023 17:10
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Re: New feature: Take prisoners, interrogate them
By: Uriens on Mon, 03 December 2012 06:19
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Re: New feature: Take prisoners, interrogate them
By: JMich on Mon, 03 December 2012 10:28
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Re: New feature: Take prisoners, interrogate them
By: lockie on Mon, 03 December 2012 11:15
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Tue, 04 December 2012 00:12
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By: Flugente on Tue, 04 December 2012 01:02
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By: Sandro on Tue, 04 December 2012 01:27
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Tue, 04 December 2012 01:39
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By: Bombrik on Tue, 04 December 2012 08:15
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Re: New feature: Take prisoners, interrogate them
By: Bombrik on Tue, 04 December 2012 21:42
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Tue, 04 December 2012 21:46
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By: Flugente on Tue, 04 December 2012 23:42
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By: Sandro on Wed, 05 December 2012 18:32
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By: Flugente on Thu, 06 December 2012 01:52
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By: Tyxe on Thu, 02 April 2020 11:42
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Re: New feature: Take prisoners, interrogate them
By: Elvis_A on Fri, 17 April 2020 22:20
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Re: New feature: Take prisoners, interrogate them
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Re: New feature: Take prisoners, interrogate them
By: Flugente on Thu, 06 December 2012 02:56
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Re: New feature: Take prisoners, interrogate them
By: TBCoW on Thu, 06 December 2012 20:53
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By: Flugente on Fri, 07 December 2012 17:18
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By: Flugente on Fri, 07 December 2012 17:42
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By: Bombrik on Sun, 09 December 2012 09:57
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By: vota dc on Wed, 12 December 2012 18:57
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By: Flugente on Wed, 12 December 2012 20:24
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By: Flugente on Wed, 19 December 2012 23:12
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By: KrAhS on Tue, 19 July 2022 14:43
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Re: New feature: Take prisoners, interrogate them
By: Kitty on Wed, 20 July 2022 00:20
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Re: New feature: Take prisoners, interrogate them
By: KrAhS on Wed, 20 July 2022 01:13
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By: MeganD on Wed, 21 June 2023 00:37
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Re: New feature: Take prisoners, interrogate them
By: Clarkew on Wed, 19 December 2012 23:30
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By: Elvis_A on Tue, 25 December 2012 23:51
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By: Flugente on Wed, 26 December 2012 00:12
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By: Elvis_A on Wed, 26 December 2012 00:28
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By: Flugente on Wed, 26 December 2012 15:43
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By: Flugente on Thu, 03 January 2013 05:07
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By: Flugente on Fri, 18 January 2013 22:09
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By: Clarkew on Sat, 19 January 2013 01:21
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By: Flugente on Sat, 19 January 2013 21:21
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By: Flugente on Sat, 02 March 2013 20:20
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By: Flugente on Tue, 05 March 2013 02:23
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By: Flugente on Tue, 05 March 2013 02:35
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By: Meowmers on Fri, 26 April 2013 06:56
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By: rizzla on Fri, 26 April 2013 13:11
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By: Flugente on Fri, 26 April 2013 23:21
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By: Flugente on Sat, 27 April 2013 16:55
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By: Flugente on Sat, 27 April 2013 17:49
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By: Flugente on Sat, 27 April 2013 17:53
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