Home » PLAYER'S HQ 1.13 » JA2 Complete Mods & Sequels » UC/DL 1.13 & AFS » Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--) (Main Arulco Folding Stock (AFS) thread)
Re: Arulco Folding Stock Discussions & Bug Reports - (2018/11/04 - 20--/--/--)[message #355939 is a reply to message #355935] Thu, 22 November 2018 14:44 Go to previous messageGo to previous message
Wil473

 
Messages:2815
Registered:September 2004
Location: Canada
I believe the game has a hardcoded limit on max tunnel vision of 75% if I remember correctly.

I just did some testing with the following test stats:

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While not perfect, optimal magnification factor as indicated by the NCTH cursor and vision range seemed close enough. I do get the feeling that I should be restricting access to these items as allowing a 5.56mm rifle to hit targets across half the map seemed a little excessive in terms of game balance. Additionally I'm considering limiting the aim level penalty for "high magnification" scopes down to 2. Right now they vary between 2 and 3 depending on magnification factor. Battle Scopes have this set to 1 and "Reflex" Scopes have it at 0.


On a semi-related topic, has anyone replaced the mod's ...\Data-AFS\CTHConstants.INI with the one from stock v1.13? I'd like to see if the "ironsight" modifications added years ago are still needed (this will effectively nerf non-scope use, though down to the current stock performance rather than the very contentious ones of stock NCTH in the early days).



More weapon features and upgrade options, via (mis)use of v1.13 for vanilla Arulco, Dedrianna Lives! and Urban Chaos campaigns.

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