Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New merc (kinda): chaos Buns
Re: New merc (kinda): chaos Buns[message #356119 is a reply to message #354348]
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Fri, 07 December 2018 16:52
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Wil473 |
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Messages:2815
Registered:September 2004 Location: Canada |
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Working on getting "Chaos" Buns' into UC-1.13 - right now 215 in MercProfiles.XML is one of the "trigger" characters for the DNP to go hostile, before I relocate this character, I'm wondering if I can get Index 215 to pull double duty:
- fill in "Chaos" Buns stats but with the map and faction settings to be a trigger NPC
- keep the map I've got 215 set as a pre-placed enemy (not civilian) so the NPC faction continues to be dragged along into being a hostile faction
- hopped for end result the Police Chief of a certain city will seem like a twisted version of Buns, but nobody will notice because the NPC (and faction) will go hostile on map entry, and the game does not crash as a result of this scheme
Does the mechanic result in my scheme (to avoid map work) having two Merc 215's appearing in-game (and if so, are there consequences)?
I'm thinking I need to move original Urban Chaos' Jubilee, who is presently in "normal" Buns' Merc 17 slot, but that actually opens up an opportunity for people to easily use your Laura Croft mod voice pack (if they choose and can follow instructions, with your OK as well).
EDIT: I don't think I can get away with 215 being both "Chaos" Buns and a trigger character, tested this and the map is empty of enemies in tactical but strategic is indicating hostiles in sector. Guess I'm editing maps and moving another NPC.
[Updated on: Sat, 08 December 2018 00:20]
More weapon features and upgrade options, via (mis)use of v1.13 for vanilla Arulco, Dedrianna Lives! and Urban Chaos campaigns.Report message to a moderator
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New merc (kinda): chaos Buns
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Re: New merc (kinda): chaos Buns
By: townltu on Fri, 27 July 2018 14:44
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Re: New merc (kinda): chaos Buns
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Re: New merc (kinda): chaos Buns
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Re: New merc (kinda): chaos Buns
By: Gopan on Wed, 08 August 2018 00:34
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Re: New merc (kinda): chaos Buns
By: ZedJA2 on Wed, 08 August 2018 09:03
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Re: New merc (kinda): chaos Buns
By: Gopan on Wed, 08 August 2018 12:33
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Re: New merc (kinda): chaos Buns
By: townltu on Wed, 08 August 2018 13:29
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Re: New merc (kinda): chaos Buns
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Re: New merc (kinda): chaos Buns
By: Flugente on Thu, 09 August 2018 00:16
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Re: New merc (kinda): chaos Buns
By: ZedJA2 on Mon, 13 August 2018 22:55
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Re: New merc (kinda): chaos Buns
By: Flugente on Mon, 13 August 2018 23:12
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Re: New merc (kinda): chaos Buns
By: ZedJA2 on Tue, 14 August 2018 05:36
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Re: New merc (kinda): chaos Buns
By: Wil473 on Fri, 07 December 2018 16:52
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Re: New merc (kinda): chaos Buns
By: Flugente on Wed, 12 December 2018 22:57
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