Claymores do not accept detonators [message #356972]
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Sat, 16 March 2019 04:41
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nihil |
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Messages:11
Registered:March 2008 |
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Hi, I'm using SCI rev. 8670, and can't attach detonators to Claymores. Regular explosives have attachment boxes that label the acceptable merge items, but Claymores just have "Default slot #1" and so on, and are shaded out when attempting to merge the detonator. I looked at the XMLs, but couldn't figure out how to change them to make it work.
I assume someone will want to fix this, but can anyone also explain what I should modify to make attaching detonators to Claymores possible? Thank you.
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Re: Claymores do not accept detonators [message #356977 is a reply to message #356976]
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Sat, 16 March 2019 13:29 ![Go to previous message Go to previous message](/theme/Bear_Classic_Brown/images/up.png)
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Deleted. |
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Messages:2656
Registered:December 2012 Location: Russian Federation |
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nihil wrote on Sat, 16 March 2019 16:19I'm using the Wildfire6.07 maps, but no other mods. I only had the one Claymore I found at the NE SAM site, but after reading your post I checked and the Claymores I order from BR's work fine. I guess maybe the Claymores placed on the maps are bad? I'll check to see if I find any more of them on the map. Anyway, sorry to bother you over this, but thank you for pointing me in the right direction.
I also remember some broken claymores in WF6.07 maps (there are directional claymores in editor that should be only used as preplaced mines, items 1584-1590), so they probably should be replaced by normal claymores or needed transformations added to xml to convert them.
[Updated on: Sat, 16 March 2019 13:31]
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