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Re: Ongoing redesign: start options/ini/ingame options[message #357983 is a reply to message #357977] Wed, 28 August 2019 19:34 Go to previous messageGo to previous message
CarsonBlackman is currently offline CarsonBlackman

 
Messages:64
Registered:August 2019
Location: At the beach
I think there may be some kind of limit in the original code that prevents more than 32 enemies from appearing at the same time. The 1.13 devs apparently found a way to get around that limit and still allow the massive attacks to happen. All of that stuff is way above my pay grade.
32 at a time is plenty to deal with anyway, and the way it works can often add to the wave effect. The reinforcements appear at the same rate that you kill them off. Killing them faster means the reinforcements arrive faster. If they are coming from more than one zone it also forces you to watch your flanks. You can get massive battles in other ways too. Pay attention to enemy groups in zones adjacent to the one you attack. Depending on garrison restrictions; all, some, or none of them may join in the defense, arriving on the map edge from their zone.
Most of what you need to know is right here in The Pit. The sub-forum you are in right now, "Flugente's Magika Workshop", has threads devoted to many of the new features. I would start there. Many of the discussions are quite lengthy, but Flugente's original post almost always explains things very well. If there are any gray areas or bugs, they usually get cleared up in the follow up discussion.

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