Fight For Freedom update[message #359581]
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Thu, 16 April 2020 09:52
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Hawkeye |
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Messages:2433
Registered:October 2005 Location: Australia |
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The previously underground single player release mod by the Scorpion FFF - Fight For Freedom has now been revised and updated for those wanting to play a WWII mod in Arulco.
FFF is based on an older 1.13 build, but uses it's own exe and features some unique features and runs quite differently from the JA2 we are accustomed to.
Being based in the 40's, technology is very different and players will note armour is quite rudimentary compared to modern standards. This results in combat being quicker and more deadlier.
Previously FFF was focused as a multiplayer game in German. This is no longer the case. This is a single player campaign with unique maps, opponents, NPC's and RPC's speaking in English.
To play, all you need to do is grab a fresh vanilla JA2 installation (1.12) and then download the FFF SCI here;
http://www.mediafire.com/file/fa2ezbud16cacjy/FFF-1.13.exe/file
or alternatively it is now available at the Pit's Kermi mirror here;
https://storage.rcs-rds.ro/links/6fd6c939-da5a-450c-8d7e-b31597cee676
and overwrite your JA2 install.
Be aware this an early beta mod and still work in progress, but quite playable. Some limits are noticeable as FFF doesn't support NIV, NAS nor NCTH. A number of NPC's have no speech files and bugs are bound to appear, there is also some German language still present in the game from it's older build. This project needs support with testing and could be developed further if the interest is there.
Take a look around, some of the UI has changed and you now work for the O.S.S. which uses data differently to AIM or MERC and due to some of the visual changes attempting to reflect its period era some buttons have changed. Namely the X button to close windows, you can either use the Esc button or click on the turn page graphic.
[Updated on: Sun, 21 March 2021 08:40] Report message to a moderator
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Re: Fight For Freedom update[message #359620 is a reply to message #359581]
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Sat, 18 April 2020 07:17
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MrKamikazi |
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Messages:8
Registered:November 2017 |
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Sounds great! Just checking but you mean a fresh JA2 1.12 install right? Or should I install some form of 1.13 first?
I'll add some more questions via an edit.
Is there any way to bypass the new game video? It's been ages since I have played without the ini.editor front end and I'm not seeing a file that I can edit to skip it. Currently the game starts but the video loops and using either a mouse click or escape leaves the video frozen on screen while the game starts in the background.
That was using the JA2_5472_npcfix.DE. Using JA2_5465.npc-attachments-fix leads to a black screen and a loop of intro music.
[Updated on: Sat, 18 April 2020 08:43] Report message to a moderator
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Private
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Re: Fight For Freedom update[message #359636 is a reply to message #359625]
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Sun, 19 April 2020 04:22
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MrKamikazi |
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Messages:8
Registered:November 2017 |
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Running nicely now except that it crashes with a run time error in the first sector when talking to Carla.
Also, Buns has some ammo with an image of NADA in her initial inventory. I haven't tried hiring her to see what happens with it. Some of the other mercs have odd loadouts but that is the only one that seems broken.
[Updated on: Sun, 19 April 2020 04:31] Report message to a moderator
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Private
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Re: Fight For Freedom update[message #359829 is a reply to message #359786]
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Wed, 29 April 2020 12:33
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az75 |
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Messages:185
Registered:June 2012 Location: Romania |
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I run it on Win 10, on a laptop that prefers 1366x768 resolution (cannot set that). I had already applied the dlls and performance fix, before asking. It still doesn't want to move...
1st of april release of 1.13 runs fine, but this...it sucks bigtime.
[Updated on: Wed, 29 April 2020 12:35] Report message to a moderator
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Staff Sergeant
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Re: Fight For Freedom update[message #360047 is a reply to message #359891]
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Sat, 16 May 2020 02:35
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Kitty |
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Messages:473
Registered:October 2017 Location: Germany |
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When opening the sector-inventory after a battle, the game freezes sometimes. In the cases where I managed to close the inevntory, parts of the graphics for it where still shown.
I haven't come very far yet, but it's rather challenging. The lack of decent protective gear is causing me to look for cover constantly
I'm allready impressed by the floating grass and spreading fire. Gonna watch out for other eye candies, a look at the tilesets allready gave me glimpse on what may can be seen.
Is there any plan to adapt this to 7609? Or isn't this possible because the exe used is changed too much to justify the effort? 7609 should have less bugs coming with it.
My guess is, the sector-inventory freezes I faced would be such a case.
Performance is just fine for me, pretty much like you, it rather feels smoother and fast responding. But I'm running it on a win7, to be fair.
In general, it's fun to play and I'm happy you revived FFF.
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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Re: Fight For Freedom update[message #365348 is a reply to message #365347]
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Mon, 22 May 2023 04:03
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Kitty |
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Messages:473
Registered:October 2017 Location: Germany |
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Aztec wrote on Sun, 21 May 2023 12:57Hi
I would really like to play this mod but after installation I have a problem with both exe files
with ja2_5465_npc+attachment-fix - Hex_2.exe
I can hear only initial sound but my screen is black. I can not do anything
with JA2_5472_npcfix_DE.exe
After initial video my screen goes black too
And I this mod all in German?
Any help?
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When starting new game, FFF-1.13 will try to play two Intro-files
The second one can cause a blackscreen
Both of those video-files use rather old formats: .smk and .bik
And while .bik might be supported by newer OS-Systems, it's rather unlikely for .smk
The first video-file used is in .bik-format and that one usually plays
The second one is in .smk and often causes blackscreen
Solutions:
Toggle Possible Solutions
Choose one
1.
hit "Esc" while the first video is playing, that'll skip videos and you can start (at what would be Desktop in 1.13, just looking a little different in FFF-1.13 - at the cigarette package is "shut down" to get to map-view)
2.
go to folder Data-FFF/Intro and delete or rename "Omerta.smk"
3.
in "ja2.ini" (main game folder),
look for "PLAY_INTRO = 1" (it's the last line, very bottom) and change it to "PLAY_INTRO = 0"
doing this, Intro-Videos won't be played at all
4.
in folder Data-FFF, open file "IntroVideos.ini"
and delete the ";" at Intro_Omerta
- before:
[INTRO_BEGINNING]
INTRO_REBEL_CRDT = INTRO\INTRO_MASTER
;INTRO_OMERTA = INTRO\Omerta
;INTRO_PRAGUE_CRDT = INTRO\Prague_cr
;INTRO_PRAGUE = INTRO\Prague
- after:
[INTRO_BEGINNING]
INTRO_REBEL_CRDT = INTRO\INTRO_MASTER
INTRO_OMERTA = INTRO\Omerta
;INTRO_PRAGUE_CRDT = INTRO\Prague_cr
;INTRO_PRAGUE = INTRO\Prague
and put the file "Omerta.bik" from zip you found this readme in
into Data-FFF/Intro
It's the former .smk-video converted to a .bik (sound got lost during convertion, but it's just a short slideshow like video anyway ...)
If you want to try solution 4, you'll need the file "Omerta.bik" (coverted from .smk) Can be downloaded here FFF-1.13+Intro-Solutions (mediafire)
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Tested this with version of FFF-1.13 I downloaded at Bear'sPit Forum in March 21, if it ever gets updated this solution may becomes obsolete
Also:
The interface is a little tricky. sometimes you have to fumble around a little to find the exact spot to close a window, etc)
Sometimes it's hard to see, like the "shut down" at the cigarettes (to get to overview)
It did run on Win10 with both, english JA2 version from Steam and german JA2 version from CD
The original FFF was a german mod, that's why the texts in Intro are german, game itself will be english
Use "ja2_5465_npc+attachment-fix - Hex_2.exe" with english JA2
and "JA2_5472_npcfix_DE.exe" with german JA2 (game UI in geman)
It's a rather challenging mod, I got wiped out quite a few times (haven't completed it yet).
[Updated on: Mon, 22 May 2023 04:19]
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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