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Re: New feature: Externalised Merchants[message #360474 is a reply to message #360473] Mon, 29 June 2020 22:33 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
That looks good to me. The third version would work best if you have several lines for the same merchant, and is what I would use.

Note that you don't need to use the sector coordinates or the bodytype etc., it's just there in case you need it. This might become necessary, depending on how one sets up the merchants. After all it is possible to have several civilians having the same merchant ID, even in different sectors. It is even possible to create an instant gear teleportation service this way big grin



I know now that it could never work between us, as much as we wanted to, it could never be! Not because you're a rabbit, but because you're black.

If you want, you can donate to me. This will not affect how and what I code, and I will not code specific features in return. I will be thankful though.

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Captain

 
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