Home » PLAYER'S HQ 1.13 » v1.13 Solutions,Tips & Spoilers » How to get: latest 1.13, 7609, feature-descriptions and more (Tired of searching? Here are the links and informations you need to start)
How to get: latest 1.13, 7609, feature-descriptions and more[message #361643]
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Sat, 24 October 2020 09:01
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Kitty |
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Messages:473
Registered:October 2017 Location: Germany |
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Links and information for getting started with JA2 v1.13
Preamble:
- As of October 2022 the official development of ja2 v1.13 takes place on gitHub: JA2 v1.13 on gitHub
- More information on the move to gitHub can be found here
- Feel free to participate in the development
Downloads latest JA2 v1.13
directly from gitHub (1dot13)
Download: >>> latest 1.13 release <<< (click here to get there)
Features:
- autogenerated, will always be up-to-date with development
- all-in-one releases come for different languages and include JA2 v1.13, JA2 Unfinished Business and a MapEditor for both, JA2 and UB
- compatibility with older operating systems such as XP is no longer given (technical and maintenance reasons), Win7 and higher are supported
Details:
Details - download
The download link will bring you to the releases page on gitHub
There, scroll down to "Assets" and click on language version of choice to start download
Details - naming conventions and version
The game folder contains a file called "JA2_113-Version.txt" which contains very detailed information of version in use
To find out game version ingame, press "v" and it will show up in history (the text-window down left)
Installing and setup JA2 v1.13
Installation:
installing ja2 1.13
step 01: Install your original JA2 (from CD, Steam, GOG or elsewhere)
- since Windows-Vista some folders are "protected", so don't use Program Files, Program Files (x86), etc.
- you can have multiple instances of JA2, so you may wanna make a copy of original install as template for later use
- if you purchased ja2 via a platform that installs it into some special folder (i.e. Steam Folder), it's adviced to copy-paste ja2 from there to somewhere else
step 02: download latest 1.13 from link above
step 03: extract the downloaded file from step 02 (it's a zip-archive) over your JA2 installation (from step 01), allow overwriting of existing files
Basic setup:
The version shipped from gitHub already comes with pre-configured basic settings for an immediate start of JA2 1.13
Some worth mentioning ways to change or adjust those basic settings
INI-Editor:
recommended use: choose basic settings such as resolution and mod to play
There might be situations where you want to use a mod on top of 1.13, change the screen reolution or select features and fine tune settings and options.
The IniEditor is build for that, however, it's recommended to only use it for some of the basic settings, like resolution and/or which mod is used.
Those might be chosen more conveniently with the Ini-Editor (see "IniEditor setup" below).
However, if it comes to feature selection and all the other settings in the ja2_options.ini,
it's recommended to edit the respective files for feature selection and fine tuning directly with a texteditor like notepad++ instead (scroll down for more on that)
It can still be done via IniEditor as well, if you prefer to do so, no worries. It's just a recommedation.
Reasoning for the use of an texteditor for those tasks is simply convinience. The ja2_options.ini has grown large over the years and the drop-down trees in IniEditor might be less convinient than using a search function in a texteditor. No more worries about not being able to change a value (which can happen in IniEditor if those fields got forgotten to be updated), just type them directly. And some former entries of ja2_options.ini have been moved to other files not covered by IniEditor (i.e. "Starting Cash"), so you may want to look at such files as well and need a texteditor anyway.
See further down this thread for some informations about other files you might want to look at (not nescessary, but based on FAQ those seem to be of interest)
When choosing certain features, it's highly advised to at least take a peek at feature descriptions (scroll down to links). That can save a lot of time, avoid some possible frustration and allows you to make full use of them.
Quick Setup IniEditor:
step 01: select mod you want to play
step 02: select matching options-ini
step 03: select matching exe
step 04: select screen resolution
step 05: save changes made
click on "INI-Editor setup" to see more details
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Some typical combinations within IniEditor
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cnc-ddraw:
The use of modern hardware and OS with an old game like ja2 was causing issues in the past (blackscreen, performance lags, non working alt-tab, etc.).
That's no longer a concern, since Oct 2022 cnc-ddraw, a neat little app (by Funky Fr3sh), is implemented into JA2 1.13 (no need to download and instal it, it's already included). That's working way better and easier than the former provided registry-fixes and such.
In case you want or need to configure the settings used by cnc-ddraw (i.e. fullscreen, fps-rate, etc.) run cnc-ddraw.config (it's in the main directory)
notepad ++:
One of the main configuration files is "JA2_options.ini" (mod-specific, i.e. for 1.13 it's in Data-1.13). There we decide on which features to use ingame and handle a large scale of other settings. Editing this can be done within the IniEditor (mod-specific, choose the matching one).
It is, however, advised to use a resourceful text editor, like notepad++ ( link ), instead. That's worth it for the search function alone and is a much more convenient way to read and edit it.
This file contains a lot of information and settings to decide on. It's recommended to read it closely. To make full use of it and to understand possible dependencies of some settings and features, it's also advised to read the feature descriptions if in doubt.
Links to feature descriptions and showcase videos are provided further down.
More detailed information on editing the ja2_options.ini and other important files will soon be added further down as well (w.i.p)
You may also should consider to take a look at the Starter Documentation for a brief overview
For further advice and help, visit Bear's Pit Discord
XML-Editor (malfunctional):
The Xml-Editor will corrupt your files when saving with it.
To some degree files can be watched, but don't save them. Without being able to save, it's pretty useless.
Don't risk using it!
If you want to edit xml-files use notepad++ instead (or another resourceful texteditor)
There is work on a new version of the Xml-Editor, but it's not yet finished.
JA2 v1.13 7609:
What's 7609?
Think of it as a version number of 1.13 (JA2v1.13)
What's so special about this version?
In short, it's a version that is used as base for many 1.13-mods. Typically you'll install your original JA2, put the 7609-version of 1.13 over it and next the mod-files on top of those two. If you're interested in mods for 1.13, scroll down a little further to see more descriptions and links for those. It also works as standalone version.
It's from 2014, will it still work?
Yes, it's still working, no worries.
What's the difference to latest versions of 1.13?
It's missing some of the latest features, some quality-of-live changes and latest bugfixes. Most of the favourite features are already included.
Why would I want to use it?
- Since many mods for 1.13 use it as base, it's required for those mods.
- If you're a new player or coming back after a while, the latest versions might can be a little overwhelming. Therefore the 7609-version is a good way to get used to 1.13, it has a lot to offer and is still easier to get started.
- If you're an advanced and/or curious player, there is a special version of the 7609-exe available. It's called 7609+AI (by author seven) and can be used to replace the standard 7609-exe. For more info on 7609+AI scroll down a little more.
It seems to be a pain to proper instal it, any solution for this?
Either use the step-by-step install-instructions (following next) or scroll down to 7609-SCI where you can find a more easy to install version (download, unpack, copy over original JA2)
Downloadlink for 7609:
Link to Bear's Pit's download-repository where 7609 can be found. Sorted by language, which should match language of your original JA2.
i.e., if you use a german CD-version of JA2, also choose german 7435/7609.
Technically, 7609 is an update to 7435. That's why you need to do the install in proper order (see Step-by-Step below).
https://storage.rcs-rds.ro/links/4729f8d6-f44b-42b7-aa3e-e0ddc6deead6?path=%2FJA_2%2Fv1.13_Releases%2FOfficial
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How to instal 7609:
step 01: Install your original JA2 (from CD, Steam, GOG or elsewhere)
- since Windows-Vista some folders are "protected", so don't use Program Files, Program Files (x86), etc.
- save bet would be not to use C:\\ at all
- you can have multiple instances of JA2, so you may wanna make a copy of original install as template for later use
step 02: Follow link above. Choose language matching your JA2 install. Choose "v7435".
step 03: Inside v7435, choose "JA2_113_FullRelease_"Language"_7435.exe" and download it.
step 03 a: Also in v7435, open folder "Update" and choose "JA2_113_UpdateForRelease7435_"Language"_7609.exe" and download this also.
step 04: The two files you just downloaded are self-extracting-archives ("a zip that extracts itself, so to say"), so don't worry about them being "exe". Only those two files are needed.
step 04 a: First, extract the one with "7435" (run exe, choose path). Either choose path to JA2 install (step 01) or copy extracted files into JA2 install (step 01). Overwrite when asked.
step 04 b: Then, extract the one with "7609" and do the same. Either choose path to JA2 install (step 01) or copy extracted files into JA2 instal (step 01). Overwrite when asked.
step 05: Inside your JA2 install (step 01) there now should be a file "zPatch.bat". Click on this (zPatch.bat). A DOS-Window will pop up. Confirm with hitting any key when asked.
step 06: If you consider this an annoying way to install, you may wanna make a copy of the result as a future template (e.g. for use with 7609-mods).
[NOTE] Most mods are developed on a specific language (german, russian, english, etc.). Using, eg., an english mod on a german JA2, will in most cases result only in a language mix. If you still run into language based problems, you may wanna try to get an english JA2 from Steam or GOG (it's rather cheap). Since most mods are either english or an english translation is available for them, this might be worth it.
[NOTE] Don't forget to run the "zPatch.bat"
tl;dr skip that, look below and download 7609-SCI, unzip over orininal ja2, go
Get a 7609-SCI (Single-Click-Installer)
As seen above, the assembling of a working 7609-version requires some steps (7435 plus 7609-update plus run the zPatch.bat). It was puzzling me, why there was no already assembled 7609-version. And out of curiosity I looked into it and ended up assembling one (actually, three slightly different ones - see thread for more details).
In the thread I also try to explain what I've done to assemble those files. Might be useful, if you plan to do this yourself with another language version.
Thread: 7609 SCI (eng) (v1.13 7435-7609 installation already fully assembled)
Download: 7609 SCI (see thread for other versions and differences between them)
From Oct.2020 to Jun.2021 the 7609-SCI has seen over 500 downloads (which I consider much, being such a niche product) and since I haven't faced a shitstorm, I assume it's working fine.
It works with sevenfm's 7609+AI (see next topic), like any 7609. To make full use of +AI it's nevertheless recommended to use it with his modpack (see topic "Modpacks" further down). The modpack contains additional files and has tweaked settings to match the +AI.
The main purpose of this 7609-SCI is to save you the trouble of assembling it yourself. Can be used as standalone and as base for any mod that requires the 7609-version of JA2 v1.13.
EDIT: I'm overhauling this page at the moment (04.02.2023), the main links are there already, but expect some more the following days
[Updated on: Mon, 29 May 2023 09:02] Report message to a moderator
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361644 is a reply to message #361643]
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Sat, 24 October 2020 09:05
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Kitty |
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Messages:473
Registered:October 2017 Location: Germany |
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The INI-Editor
A program used for editing the file "Ja2_Options.ini" - probably can be considered as somehow simular to "Game Settings" in other games. Located in same directory as JA2.exe.
The Ja2_Options.ini for 1.13 is located in folder Data-1.13. This ini-file can be opened with text-editors like notepad++ as well.
Using the Ini-Editor instead, can be convinient at least for basic settings, like which mod to run, choosing screen-resolution or turn off Intro-Video.
[NOTE] Some of the newer features miss a description at all in Ini-Editor and/or values (like TRUE/FALSE) can not be changed within the Ini-Editor. To see those descriptions and\or change the values you have to open the file JA2_options.ini with a Text-Editor (e.g. notepad++). For 1.13 the ini-File is in Folder Data-1.13 (if using a mod atop of 1.13, this can vary).
01: a drop-down menu where you can choose the mod you wanna play (in picture, 1.13 is chosen)
02: as far as I know, this is no longer used. Choose in which CD-drive your ja2-CD is, if this for some reason still seems nescessary. I allways leave it at C.
03: might be nescessary for solving rare technical issues. If that's not the case, leave it as "false"
04: choose the exe you wanna use from drop-down. For standard 1.13 from SCI this will be "ja2.exe" (as in picture). If using a mod, which exe to use should be in description.
05: Turn the Intro-Video on/off. Advised is off (false, as in picture). Can lead to blackscreen after start if on (depending on windows-version, screen-resolution, etc.)
06: drop-down where you can choose Screen-Resolution used ingame. Some high resolutions can require additional steps. See "Technical Issues with JA2 1.13 - Problems and Solutions.txt" in folder "Docs".
07: drop-down to choose screen-resolution in MapEditor
08: if chosen "custom screen resolution" at 06, resolution can be defined here
09: set true, if you wanna use windowed mode. Depending on your machine and gpu, this may requires additional steps. See "Technical Issues with JA2 1.13 - Problems and Solutions.txt" in folder "Docs".
10: select the Ja2_Options.ini which is matching the mod you choose at 01 (in picture, the one for 1.13). If using a mod, check if there is a matching ini for it (details should be in mod-description).
START: click to start the game via Ini-Editor
[NOTE] - if you run into specific problems with screen-resolution, windowed-mode, etc. that ain't solved with document in Docs, you may wanna ask at Bear Pit's Discord Server
- some mods come with own ini, some without. If mod comes with own Ja2_Options.ini, it is advised to use this. It's ini may contain settings that are nescessary for this mod to work as planned/at all.
Drop-down menu
In the drop-down menu of the Ini-Editor the chosen JA2_Options.ini can be edited. The sheer amount of options probably is overwhelming at first. But for getting started, you can go with the default settings.
If you still wanna edit, I'll advice to follow the Tip in picture. Copy the Ja2_Options.ini from Data-1.13 into Profiles\UserProfile_JA2113. At 10 (Select Ini File) choose the ini-file inside Profiles. This way you can experiment a little without changing default 1.13-ini. If choosing the ini-file in Profiles, the settings in this one will be used ingame.
If using a mod, this mod should also have it's own sub-folder in Profiles. If this mod comes with own ini (in Data-Mod), copy this ini to Profiles\UserProfile_Mod. Then, at 10, select ini-file from there for editing without messing default-mod-settings. Read mod-description, for some mods it's not advised to change certain settings. If so, this should be in description.
In case you're curios, why stuff in "Profiles" is used instead of "Data-Placeholder", you may wanna look at this VirtualFileSystem (vfs)
The Ja2_Options.ini comes with descriptions. Some will give you a clear idea on what's going on, others are vague and/or cryptic. Not much what I can do about the later. If you can't figure it out, ask at Discord or here at Forum. Trying to do a websearch may also lead you to a forum-entry that has allready answered the question.
As for the features that can be turned on/off in Ja2_Options.ini, most are off by default. If you don't know what they are about, look at the links for feature-descriptions first (see below).
As said, there are many options. You may wanna plan as much time for editing those, as you would for e.g., a Blockbuster like Skyrim or Fallout. If just getting started, you may wanna focus on obvious things. Leaving the more technical stuff until you are used to playing 1.13, probably would be a good idea. E.g., changing IMP-creation costs is rather obvious what it will do, changing BaseSightRange probably isn't as obvious.
Difficulty Settings
Located in Data-1.13\TableData is the file "DifficultySettings.xml". Can be opened with a text-editor like notepad++
This file could also be considered to be somehow simular to "Game Settings" in other games.
The file comes with descriptions for the entries inside. You could edit those entries, based on difficulty level.
If you're just getting started, it's rather ill adviced to change anything in this file, except:
The one thing, probably still attracting new players, is, that this is the place where the starting cash (for each difficulty-level) can be chosen.
Don't change stuff in "ui-index 0".
If you wanna change starting cash, choose dificulty level you later wanna play (novice, experienced, expert, insane) (ui-Index 1-4).
Right at the top of each difficulty level is "<StartingCash>". Change number to your liking, save xml.
Unless you know what you're doing, I wouldn't advice to change anything else for new players. Make a backup-copy of unchanged file, if you still wanna experiment with this.
[Updated on: Mon, 01 February 2021 18:01]
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361645 is a reply to message #361644]
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Sat, 24 October 2020 09:06
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Kitty |
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Messages:473
Registered:October 2017 Location: Germany |
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1.13 Starter Documentation
The 1.13 Starter Documentation (by tais and Yunotchi) can be found here:
https://github.com/aimnas/1.13_starter_documentation
Quick overview and useful links for getting started. With tips on ini-settings, FAQ's and more. Recommended for reading.
If you find yourself thinking that this "How-to-get..."thread is too much to take in (a wall of text, too many links, etc.) and you wish for a shorter, more on point help, the Starter Documentation is probably the way to go. It also contains some information and tips you won't find here. Why not use both? And for all questions left, ask in Forum or check the Discord (see next topic).
Bear's Pit Discord
The Bear's Pit Forum is a great place with many benefits. It's a treasure trove of informations you won't find anywhere else, the place to get latest 1.13, report bugs, ask detailed questions, find all those gems of mods and much, much more.
But sometimes you just want a quick answer to a problem or chat with fellow JA2 players. If that's the case, you may wanna go to the Bear's Pit Discord
If you combine both, the forum and the discord, you could find out anything about JA2 you desire.
Feature Descriptions
In general, Bear's Pit Forum Bear's Pit Forum
A huge amount can be found at Flugente's Magika Workshop
Most of the latest additions can be looked up at Trunk AI and improvements
A Ja2-Wiki with descriptions on basic 1.13-features (some parts outdated, but still worth a look) Ja2 v1.13 Wiki (pbworks)
For some 1.13-features, Flugente also has provided videos. Take a look here Videos on 1.13 Features (flugente)
[NOTE] Over the decades, 1.13 has seen many coders and developers. And a lot have left, retired, found other purposes more important (like getting parent, find a job) and all kind of other reasons.
Let's praise them all and wish them good luck. That said, don't expect all of the channels/threads be very active supported. Of course you can and should post questions in them, just don't expect the authors to answer themslves all the time. I consider this still a very helpful and friendly community, chances are that another user may answer instead of the authors.
Mods for JA2, UB and JA2-1.13
The vast majority of mods available can be found at JA2/ UB /JA2 1.13 Mods Download & Install Guide
Like the name implies, complete with download-links and install-guides. Including screenshots, description, translations (if necessary and available) and links to threads.
Mods for original (vanilla) JA2, UB (campaigns and full mods) and for various 1.13 versions (some for old, many for 7609, some for more recent 1.13)
Here you'll find information and download-links for smash hits like UC (Urban Chaos), DL (Deidranna Lives!), AR (Arulco Revisited), AV (Arulco Vacations) and VR (Venegeance Reloaded),
as well as for classics like RR (Renegade Republic), JA2/1 Metavira or JA2UB-Shady Job. And many, many more, like the new DSM (DeidrannasSideMod) and a whole bunch of others.
Some mods don't show up in this list, but certainly are worth a look. Following a few popular examples.
AIMNAS
AIMNAS is an item/map mod. It uses Big Maps (real large maps), but is work-in-progress. Not all maps are finished, most quests don't work and there are rarely any items on maps. Still, to some degree it's playable. Many players enjoy the intensity of fighting on Smeagol's big maps. Meanwhile, there are several versions: Aimas (standard) (by smeagol), Aimas (tweaked) (by sun-alf) and a version for standard Ja2-maps Brainmod(-o) (tweaked) (by sun-alf). Make sure to read the instructions for each version closely. Best bet to get more information on Aimas is probably at Bear's Pit Discord Server, which even has it's own Aimas-Section.
Wildfire (maps) with latest JA2v1.13 (WF6.07 maps mod)
[NOTE] Wildfire was provided via SVN, but the server hosting the SVN went down (Oct 2022). Therefore the links below for it won't work atm. There are already plans to host/upload it elsewhere, but for the time being, your best bet are the versions in sevens modpacks. I'll further update this when it will be up for download somewhere else.
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hidden WF content until new downloadlinks are available
Wildfire itself is a game on it's own. However, it's possible to use the Wildfire maps on top of the latest JA2v1.13. This is working because Silversurfer updates the necessary WF-files to match the latest v1.13.
Wildfire maps in general provide more cover (more grass to hide, etc. - beware, that's true for both sides), Militia can only be trained in special sectors, the maps are detailed and fun to play. More information at: Forum Thread for Wildfire
There are also versions that combine WF-maps with the SDO-mod (see SDO below).
The WF-maps-version (WF6.07 maps mod) that works with latest JA2v1.13 is available on SVN (see Glossary for more). The most convenient way to download them requires a program like Tortoise SVN (freeware, open source)
Download and install Tortoise, create empty folder, right-click on new folder, choose " SVN Checkout".
A mask will pop up. At " URL of repository" add: https://ja2svn.mooo.com/source/ja2/branches/Wanne/JA2%201.13%20Wildfire%206.06%20-%20Maps%20MOD
At " Checkout Directory" browse to the folder you just created. Click on "ok". The files will be downloaded. This initial Checkout is only required once.
Once that is finished, right click again on the folder. You'll see a new entry "SVN Update" (instead of "Checkout").
Use this to update to latest version available for WF-maps (e.g. whenever you update the base JA2v1.13, also update the WF-maps you want to use with this)
Follow those instruction to use WF6.07 maps on top of latest v1.13:
Instructions to install WF6.07 maps (from readme)
Installation:
1. Install Jagged Alliance 2.
2. Download latest SCI and copy its content to JA2 game directory. Overwrite when asked.
3. Download WF maps 6.07 mod from SVN and copy its content to your JA2 game directory (except for the Data-WildFire6.06 folder which is not needed).
4. Modify Ini settings if you like.
5. Play the game.
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UC-1.13, DL-113, AFS-1.13
UC, DL and AFS are originally mods for JA2-vanilla, but wil473 made some 1.13-versions for them. Available information is not realy well sorted , but here is a thread about those three, including requirements and installation Urban Chaos-1.13 / Deidranna Lives!-1.13 / Arulco Folding Stock Releases and Version History One 1.13-version mentioned there (r7679_on_g2188) is no longer available (as far as I know), that leaves 7609 (see above). As you'll see in the thread, step 3 of requirements mentions original UC- and DL-installers. Those can be found at DL (JA2 vanilla) and UC (JA2 vanilla), AFS doesn't require this step.
For UC and AFS, there are also experimental versions available for a more recent 1.13 (by wil473). For AFS-1.13 this can be found here AFS-1.13 experimental, for UC-1.13 here UC-1.13 experimental .The experimental UC-1.13 still requires the above mentioned step 3 (the Data-UC thing, see thread for details).
[NOTE] - The official informations regarding the versions for more recent 1.13 (AFS-1.13 experimental and UC-1.13 experimental, see links directly above) refer to r8675/g2575 (May 2019) as base. This version contains a bug, where mercs stand up after comming under fire. In case you ran into this bug and find it annoying, you can try to use r8684/g2576 (August 2019) as base instead.
Already fully assembled SCI for AFS-1.13 and UC-1.13 can be found here: SCI AFS-1.13 and UC-1.13 (two versions, one based on 8675, the other based on 8684) or in "Unstable Modpack" by sevenfm (see link in next topic). Those only need to be unzipped over original JA2-installation. Choose mod (01*) and ini (10*) in Ini-Editor (* numbers see description Ini-Editor) and play.
AR (Arulco Revisited)
Great mod by JAsmin and Beka. Access to Bobby Ray's Online Shop is delayed, lot's of new maps. Foccus is on a "live-out-the-land"Style. The original came out before 7609, but Strohmann made an update for use with 7609. Info on original AR: Forum-Thread original AR Info on Strohmanns 2014 update to 7609: Arulco Revisited for Stable Release 2014
An already assembled SCI including: 7609 ((updated GameDir, see changelogs), Strohmanns 2014 AR-version for 7609, a patch by CVB for this and a new strategic map by Greeneyes can be found at: SCI 7609 + AR 1.4 Using this will only require your original JA2 as base-installation since 7609 is already included.
I'm currently working on an update for AR to recent 1.13-versions, I'll announce when ready.
SDO
Also not included in above list is SDO (Stock-Data-Overhaul). It adds items and weapons, but mostly focus on balance-overhaul. Including Scaling Map Loot, where what you find in sector is depending on the current progress rate of game. Comes also with two (optional) sub-mods, that's the maps of AR and WF adjusted for use with SDO. Read more about the details in thread 1.13 Stock Data Overhaul (SDO). Comes in different versions, the one for stable release 2014 can be found here SDO for stable release 2014 (link from thread).
To experience a SDO with more fixes, you could consider to try the Unofficial Modpack (SDO in 7609-modpack) by sevenfm (link from his signature). As well as the other mods in this pack, SDO will match with 7609+AI (see next topic).
If you wanna experience SDO with a recent version of 1.13, you should try the SDO-update to (starting with) 8955/2584 by Latzee SDO-Thread with Download-Link
7609+AI
- basically same entry as in initial post, but since it's a perfect match for 7609-mods placed also here, close to those mods -
An alternate version of 7609 by sevenfm. With huge improvements on AI, bugfixes and new features. Can be used with any 7609-mod.
More information on this can be found here Experimental Project 7
For some 7609+AI-features, sevenfm also has provided videos. Look here Videos on 7609+AI Features (sevenfm)
For latest available download of 7609+AI, look at signature of author (sevenfm) (links underneath his posts, e.g. at Experimental Project 7)).
[NOTE]: Due to reasons the author of 7609+AI has left the forum (and the discord). His stuff can be digged up at A.I.M. (russian) or follow the downloadlinks under his youtube-videos at sevenfm
Modpacks
If you struggle with mod-installations or simply prefer an all-in-one solution, you may want to try the modpacks provided by sevenfm.
He has assembled two modpacks. One for mods based on 7609, one for mods based on more recent 1.13 versions ("unstable" versions, see Glossary why this doesn't mean unstable in terms of bugs).
Those Modpacks are constantly refined and developed by sevenfm (one of the veteran-coders and contributors for 1.13), so it's save to assume that this is not only the easiest way to use mods, but also the less bug-prone.
The 7609-modpack also contains additional files and folders to make full use of (optional) 7609+AI-Features like NWSS (NewWeaponSoundSystem), etc. It also comes with settings tweaked and adjusted to match +AI better.
[NOTE]: Due to reasons the author of 7609+AI has left the forum (and the discord). His stuff can be digged up at A.I.M. (russian) or follow the downloadlinks under his youtube-videos at sevenfm
--
I can't point out enough again that there are two, different kind of modpacks.
Again, one is for mods based on the 7609-version of 1.13 (that's the majority of mods avavilable).
This one - and only this one, is combined with his +ai (after all it's "7609+AI").
Atm, it's called "7609en-modpack" and comes in a splitted 7zip-archive, consisting of two parts (001, 002). Download both, put them in the same folder. Unzip 001, this will automatic also unzip 002, no need to do this by your own. The exe inside is already the 7609+AI-variation of the ja2.exe, but you can also update the 7609+AI.exe alone (same downloadplace, different folder, atm JA2+AI) to only update the exe. If you want to know more about recent changes, visit A.I.M. to ask himself and the russian ja2-community or watch his youtube-videos.
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The other modpack, atm called "Unstable-Modpack", contains mods that are updated to use with latest 1.13. Well, updated to some degree I'll say. Expect some quirks, especially with updated old mods that change maps (my opinion, try it for yourself), but shouldn't be gamebreaking. Some mods (DSM/KSM) require to run their own exe, it's also included.
This modpack is not for use with 7609+AI, it uses the standard 1.13 of the version it comes with. This standard 1.13-exe is already included. It has no other changes then the standard 1.13-exe, it is the same.
It's not the 7609+AI.exe. The 7609+AI.exe is a tweaked version of the 7609-version of 1.13. The "unstable"-modpack comes with the usual 1.13-exe (in case of doubt, that is not the +AI-exe).
It also comes as a splitted zip-archive, see above on how to unpack properly.
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There should be no login, registration what-so-ever needed to reach the downloads. if you see a login, try another browser or use a vpn. The cyrillic at the dowmloadpage should already be a hint, it's a russian page.
JA2 Archive
The sorted download archive for JA1, JA2, UB and WF by Scheinworld
can be found at JA2 Archive
Bear's Pit download archive, former hosted at kermi's ftp. Following the link above, you'll find sorted Quick-Links to the Archive.
Mods, maps, tools, resources, patches, goodies and more.
Bug Reports
Any bugs found should be posted here:
Bugs: Unofficial releases (SCI's), unstable and DEV builds
Read description on what information should be included in bug-report
Donations, Support and Merchandise
If you ever feel the urge to support the forum and 1.13-Team, rejoy, checkout this: Become a Patron
Support via Patron, Donate via Paypal or buy some Merch, like a 1.13-Redshirt or a sexy Bear's Pit apron and more.
Other JA2-forums
German Jagged Alliance Forum
(trip back in time, not much activity. but since information about older features, npc-scripts, etc. are rare, worth a look)
Russian A.I.M.
(home of the NO-mod/engine and mods based on this. if you ever search for information about JSD and other technical stuff, here you go)
Polish Jagged Alliance Center
(if you struggle with mod-installation, this is the place. This has many pre-assembled versions of mods (also in English) and a well-sorted download section for mods)
Linux and Mac OS X
I've no personal experience with this, but I'm told, that playing 1.13 on Linux can be done with Wine and on Mac OS X with Wineskin. For playing vanilla JA2 on Linux and Mac, apparently JA2 Stracciatella should be used.
Non-1.13 modding of JA2
JA2 Stracciatella The Straciatella-Team is using the vanilla JA2-code. They did a whole lot of cleanup to this code, a lot of bugfixes and some quality-of-life changes (Win10-compabilty, high resolutions, etc.). As I understand, they aim to provide a JA2-vanilla like experience with some non-intrusive changes. It's a multi-plattform approach, versions for Win32, Win64, Linux and Mac are available. Take a look at the link for more information.
NightOps (NO) A Russian modding platform. To say it's like 1.13 wouldn't do it just. As 1.13 it's both, a modding platform and a standalone mod. But it took a different approach to change code. It has many cool features, new graphics and is overall tougher. Sadly, the newest version 1.4 is only available in Russian. Some older maps are available to use with 1.13, take a look at mod-archive (next link below) or Seven's modpack. In the mod-archive you can also find mods that use older versions of NO (English) as a base.
If anybody is able to translate the installer for v1.4, give me a call. I wouldn't mind playin it in Russian, but I need to know what I'm choosing during installation.
JA2/ UB /JA2 1.13 Mods Download & Install Guide At this place you can also find mods of the pre-1.13 area. There are a bunch of mods that use either original JA2 or original UB as base. A couple of those use rather unique ideas and are really fun to play. Take a trip back in time.
Kinda Glossary (incomplete)
Based on the idea of being easy to understand, so bare with me if some descriptions lack technical accuracy.
r:
short for revision, think of it as version-number (referring to the actual exe-files)
GameDir:
short for Game Directory, the directory that contains all folders and files for JA2 (anything necessary beside the exe-files) (where you see folders Data, Data-113, etc.)
SCI:
short for Single-Click-Installer, referring to the fact, that in those the GameDir and exe are already combined. Simply copy the content over an already installed original JA2, overwrite when asked.
Jenkins-Server by maeyanie:
An environment that auto-generates JA2-SCI out of files provided from the SVN for JA2 (source and gameDir). As far as I understand, it's set up by a forum user (see Mae's Builds), but isn't officially the source for 1.13-SCI. That said, at the moment, it's one of the few available sources for recent SCI. Established 2014, up and running at current place since 2015.
SVN:
short for Subversion. In a repository on a server the source is stored. Developers working on local versions of the source can then commit changes to the source on server. This source will then be updated. Next developer can then checkout (download) changes made by update to local version. This will allow several people to work on the same project, while can easily be kept up to date.
SVN for JA2:
if you ain't no developer, SVN can still be useful. It can be used to get an up-to-date GameDir and source-code of JA2 when you don't want to wait for next SCI-version. That's probably not for every user, but if you wanna mod JA2, this can be useful. While the GameDir can be used as is, the source-code must get compiled with VisualStudio into an exe.
While the Jenkins-Server provides the JA2-exe, it doesn't contain UB.exe or MapEditor.exe. Those can be compiled with VisualStudio as well,no coding knowledge needed.
So, if you don't wanna wait, compile them yourself. Compling Guide (including step-by-step screenshots and Guide on SVN with Tortoise)
Tortoise:
A program to easy access SVN (freeware, open-source). It ads entries to context-menu of folders (right-click on folder) and once setup, updating SVN is just a click away. SVN and Tortoise also come with useful ChangeLog with search-function etc.
Visual Studio:
VisualStudio is a program you'll need to compile source-code to exe (build). Use the JA2-source from SVN to compile Ja2.exe, UB.exe and MapEditor.exe. It's by Microsoft, links to it therefore probably also vary based on the country you're in. Therefore no link, can be found per websearch. Won't cost money, but requires a registration at Microsoft (Microsoft-account). There might be open-source alternatives for this, but I'm not aware of any.
1.13-stable-unstable and other naming confusions:
Version 7609 of JA2v1.13 is often referred to as "stable" or "official". That doesn't mean that newer versions of 1.13 are less stable or official. After it was finished, 7609 was put aside and labeled as stable. It's just a step in development of 1.13, where it had been decided, that there should be a version where mods could be based on - and therefore working on it and further development stopped, to achieve a base-version modders could work with.
So it was set aside and development of 1.13 went on in "trunk"-version of 1.13. This development-versions are often also referred to as "unstable". Which doesn't mean they are unofficial 1.13 or unstable (bugged) versions. It just means, that those are under constant development, like a flowing river, and therefore aren't stable (not many can stand on flowing water). Still, this development contains tons of bug fixes, so there are less bugs in recent 1.13 then in standard 7609.
The official source for 1.13 is the SVN. The 1.13-SCI above are made out of the code of main trunk from there (compiled as build). The code is under constant development, that's why those are also referred to as "development build". As this is the official 1.13-version, it is supported by the 1.13-coders (bug fixes, etc.). That's an ongoing process.
The so-called "stable release" (7609 from 2014) is not supported by 1.13-coders anymore (also see above). The version 7609+AI is a project on it's own by sevenfm and is supported by it's creator.
Have fun
[Updated on: Tue, 08 November 2022 03:26]
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361648 is a reply to message #361647]
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Sat, 24 October 2020 12:35
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LatZee |
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Messages:187
Registered:December 2015 |
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Might wanna give Firefox a try if you haven't yet, as unlike Chrome and IE it uses its own inbuilt SSL cryptographic stuff instead of deafults that come with Win XP that are seriously outdated at this point, so it might be just a little bit more modern. Of course, even if it works in this case, in the long run, Win XP is an outdated and pretty much dead OS that is not going to get support for anything new, so it will be more and more problematic with time... at some point you'll have to move away if you want to keep using it for normal, everyday stuff like browsing the web.
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Staff Sergeant
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361650 is a reply to message #361649]
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Sat, 24 October 2020 17:26
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Kurt |
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Messages:420
Registered:March 2004 |
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They are right, this is most likely a browser cryptography issue. I understand WinXP limits your choices since support for it has stopped many years ago, but this will get more and more frequent, you should start thinking about getting a newer OS for Internet use (Linux is free, just saying...).
In the meantime, if you're stuck, the old repository for SCIs (Depri's, link on first post) is hosted on Onedrive and contains a not-too-old version (8796). You'll be missing several newer features though.
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Master Sergeant
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361652 is a reply to message #361647]
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Sat, 24 October 2020 17:38
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Kitty |
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Messages:473
Registered:October 2017 Location: Germany |
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Randok wrote on Sat, 24 October 2020 11:36I have WinXP. You gave a new spot with SCI (will it be the latest versions?). Unfortunately, I have a message:
This site does not provide a secure connection
Jenkins.maeyanie.com is using an unsupported protocol.
ERR_SSL_VERSION_OR_CIPHER_MISMATCH
Can you give SCI elsewhere?
silversurfer wrote on Sat, 24 October 2020 12:26You need to use a proper browser with TLSv1.2 support and up-to-date cipher suite. Providing outdated servers with outdated security algorithms is a NO GO. Please update your client software.
I don't run the Jenkins Server. As far as I can tell, this is by user deathwyrm, as seen at Mae's Builds, dating back to 2014. I don't know, how to get in touch, latest visit here by deathwyrm was 2016.
Since Depri, where we former could get the SCI, isn't providing any more SCI since May 2020 (he stated that it is on indefinite hold), I came accross a lot of questions on where to get latest 1.13.
And, for SCI, the Jenkins Server at maeyanie is the only place I'm aware of. That's why I promote this link. And while at it, thought about putting together some useful links and informations for starters.
I tried the link I provided with browsers Edge, Opera, Chrome and Firefox on both, win7 and win10. I couldn't reproduce the error-message/warning. Might be somehow related to XP ?
Still, it sucks when it doesn't work for you. What you could try, is to use the SVN. Details on how are here Compiling Guide with How-to-use SVN (incl. step-by-step-screenshots) (picture below is from there) and here Instructions for using SVN. If you don't want to compile, you could try to use SVN just for getting latest GameDir and use matching Ja2.exe by sevenfm (link in his signature). If you need MapEditor or UB for recent versions, look at my signature.
All you need, is the program Tortoise (freeware, opensource) TortoiseSVN and the SVN-links (see posts above).
Download and install Tortoise, create empty folder, connect links, checkout (download), ready to update anytime. Only needs to be set up once.
As far as I know, the SVN is the official source for Ja2v1.13, so there shouldn't be any security warnings at your side.
[Updated on: Sat, 24 October 2020 17:43]
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361656 is a reply to message #361653]
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Sun, 25 October 2020 07:02
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Kitty |
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Messages:473
Registered:October 2017 Location: Germany |
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Randok wrote on Sat, 24 October 2020 18:03It's a pity. Maybe someone will share the file elsewhere in the meantime.
I have a file from SVN. However, I wish I had an SCI (always had the most recent SCI).
A SCI contains: GameDir (from SVN), exe-files (compiled from Source-SVN) and changelogs (likely from SVN-logs).
So, expect for the changelogs, you're fine when you have the GameDir from SVN. Grab the Ja2.exe from sevenfm (link in his signature, underneath his posts) and put it inside this GameDir. In the rare case you need a MapEditor and UB, look at link in my signature and get them. Also put them in your SVN-GameDir. Check for hidden elements in folder view, delete the hidden folder ".svn". Now copy all files (content of GameDir + exe-files) over your original JA2-instal. That's it, give em hell.
If it still ain't working, try this selfmade SCI_JA2_v1.13_r8909_g2574 by me. It's on mediafire, so probably not the fastest download. I tried my best, but still, use at own risk. Complete package with MapEditor, UB and changelogs included. While posting this, it's the up-to-date version of 1.13.
In exchange, promise to hire Stella -she's the best
Edit: fixed link
Edit: un-linked the r8909 in this post (underlined above), 'cause it won't be in my archive much longer (due to available webspace). Instead of leaving a dead link, I rather replace it with something working SCI JA2 v1.13 That's my download-source from initial post in this thread with more recent versions then r8909.
[Updated on: Sun, 01 November 2020 05:47]
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361660 is a reply to message #361656]
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Sun, 25 October 2020 12:37
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Randok |
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Messages:323
Registered:March 2004 |
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Kitty wrote on Sun, 25 October 2020 06:02
A SCI contains: GameDir (from SVN), exe-files (compiled from Source-SVN) and changelogs (likely from SVN-logs).
So, expect for the changelogs, you're fine when you have the GameDir from SVN. Grab the Ja2.exe from sevenfm (link in his signature, underneath his posts) and put it inside this GameDir. In the rare case you need a MapEditor and UB, look at link in my signature and get them. Also put them in your SVN-GameDir. Check for hidden elements in folder view, delete the hidden folder ".svn". Now copy all files (content of GameDir + exe-files) over your original JA2-instal.
I know. I have JA2 + SVN 8909. Nevertheless I would like to have pure SCI (without SVN).
Quote:That's it, give em hell.
I have been giving them for many years and in various mods.
Quote:SCI_JA2_v1.13_r8909_g2574
This site cannot be reached
HTTP server DNS address not found.
Quote:In exchange, promise to hire Stella -she's the best
Always the best IMP for me. Stella- Marksmanship 69, Agility 24 ... not much.
Thanks for your interest in my problem (SCI).
Many thanks to all those who make new features for Jagged Alliance 2.Report message to a moderator
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Master Sergeant
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361663 is a reply to message #361661]
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Sun, 25 October 2020 20:59
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Kitty |
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Messages:473
Registered:October 2017 Location: Germany |
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Randok wrote on Sun, 25 October 2020 18:40The website is up and running. I have already downloaded the file but ... it is not a valid Win32 application.
Not sure, which site you're refering to.
This one
Quote:SCI_JA2_v1.13_r8909_g2574 This site cannot be reached HTTP server DNS address not found. (I fixed the link)
or the one with Jenkins-Server for SCI ?
Edit: If it's on me, I found something. Platform Toolset "Visual Studio 2017 Windows XP (v141xp)" was the only matching one. I give it a try, but I run VS 2019 and it's called "outdated" - not sure if this will matter.
Edit: Ok, compiled with this settings and could run it, but I'm using win7 and win10. Just the exe: JA2-8910-XP If you wanna give it a try.
Edit: fixed link
Edit: deactivated the link since the the exe I tried to build for XP doesn't seem to work, unfortunatly.
[Updated on: Wed, 28 October 2020 03:01]
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361690 is a reply to message #361685]
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Wed, 28 October 2020 02:43
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Kitty |
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Messages:473
Registered:October 2017 Location: Germany |
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Kurt wrote on Tue, 27 October 2020 11:37Yeah, Microsoft made sure that newer VS versions create XP-incompatible executables... Another one of the many problems you face when trying to compile stuff.
I'm no programmer, so take it with a grain of salt, but AFAIK you need an old(er) version of VS. (Don't remember, but 2017 sounds right.)
There is a mismatch between my version and the the toolset, but I'd rather say it's more on me and my lack of skill. I can perfectly follow the guide and produce builds that work on my win7 and win10, but I don't know how to solve the XP-problem. But it wasn't all in vain. I learned something about those toolsets, netframeworks, libaries and linkers. It sure still sucks that I couldn't help, but who knows when this new aquired knowledge might proves useful ...
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361696 is a reply to message #361690]
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Wed, 28 October 2020 12:07
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Kurt |
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Messages:420
Registered:March 2004 |
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Kitty wrote on Wed, 28 October 2020 01:43I'd rather say it's more on me and my lack of skill.
Nah, I'm pretty sure it's the VS version, everything points to that, and I know from experience that it results in exactly that kind of problem: For something to work on XP it needs to be compiled on an older VS version (2017?), and the toolset obviously only works with the version it was made for.
I understand learning all this can be very interesting, if you have the time for it...
----- Edit:
I think I might have an VS 2017 installer, back from my Windows days, on some backup tape (I'm a packrat, as I've repeatedly stated...).
Can't check right now since I'm not at home (short vacation).
[Updated on: Wed, 28 October 2020 12:17] Report message to a moderator
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Master Sergeant
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361732 is a reply to message #361725]
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Mon, 02 November 2020 00:11
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Kitty |
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Messages:473
Registered:October 2017 Location: Germany |
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sevenfm wrote on Sun, 01 November 2020 07:45VS 2013 with v120_xp platform toolset is enough.
Did a little research and found out that I could use VS 2013 side-by-side with my already installed VS 2019. Then followed sevenfm's advice from quote above and set platform toolset to v120_xp_platform_toolset. Compiled Ja2.exe, Ja2UB.exe and MapEditor.exe with this.
On my win7 and win10 this is running as usual. But since I've no XP installed, I can't test by myself if those compiles of mine are realy working on XP.
So, it'll be great if some of you XP-users, like
Randok wrote on Sun, 25 October 2020 18:40... but ... it is not a valid Win32 application.
Kurt wrote on Wed, 28 October 2020 12:07... For something to work on XP it needs to be compiled on an older VS version ...
Inveris wrote on Sat, 31 October 2020 21:41... I was able to turn on my old laptop with Windows Xp on it and test it and unfortunately it did not work. Error was the same, this aplication is not valid to this system ...
could give it a try and gimme some feedback. Here's the SCI with exe for XP: XP_SCI_JA2_v1.13_r8915_g2579
Edit: defunct link to XP_SCI_JA2_v1.13_r8915_g2579. Since Randok confirmed it's working (see below), I'm gonna use this method from r8915_g2579 on to compile the SCI, see SCI JA2 v1.13 for recent SCI working with XP (download-source Kittyland, initial post).
[Updated on: Tue, 03 November 2020 02:32]
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361746 is a reply to message #361740]
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Tue, 03 November 2020 16:27
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Kurt |
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Messages:420
Registered:March 2004 |
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Kitty wrote on Tue, 03 November 2020 00:48Take a look at the GameDir-changelog to see if any files you've changed have seen any change from g2531(8796) to g2579(8915).
Well, I took the slower but more secure way: I'm using Kompare (Linux program) to find the differences between the different vanilla 8796 and 8915 ini/xml files, and then depending on how much work is required, I either upgrade my old files or add my changes to the new ones. It's long and tedious but easy, the only bad surprise was the new "splint" item, which required me to move the first of my own items (and subsequently correct the dependencies). Unless I hit a snag I think I'll finish porting in 1-2 days, depending on how much free time I'll have.
(BTW, I'm flattered to see you guys did listen to my suggestions. )
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Master Sergeant
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361748 is a reply to message #361746]
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Tue, 03 November 2020 17:45
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LatZee |
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Messages:187
Registered:December 2015 |
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Kurt wrote on Tue, 03 November 2020 15:27Kitty wrote on Tue, 03 November 2020 00:48Take a look at the GameDir-changelog to see if any files you've changed have seen any change from g2531(8796) to g2579(8915).
Well, I took the slower but more secure way: I'm using Kompare (Linux program) to find the differences between the different vanilla 8796 and 8915 ini/xml files, and then depending on how much work is required, I either upgrade my old files or add my changes to the new ones. It's long and tedious but easy, the only bad surprise was the new "splint" item, which required me to move the first of my own items (and subsequently correct the dependencies). Unless I hit a snag I think I'll finish porting in 1-2 days, depending on how much free time I'll have.
(BTW, I'm flattered to see you guys did listen to my suggestions. )
If you want to future proof your items, put a couple dozen NADA items after the existing ones, and start your own at the later ID, like at 1800 or something (like it was done in SDO, for example).
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Staff Sergeant
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361749 is a reply to message #361748]
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Tue, 03 November 2020 19:50
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Kurt |
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Messages:420
Registered:March 2004 |
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LatZee wrote on Tue, 03 November 2020 16:45put a couple dozen NADA items after the existing ones
I thought about that, but first of all, the two dozen new items are just a minor part of my modifications: I edit a lot of the existing stuff to make it fit my vision of how things should be.
Second and that for, I'm not really planning on keeping up with the newest versions: As I mod the game, upgrading will become more and more tedious, especially when the newer version changes game aspects my own modifications relied upon.
After all I've stayed with 3356 for 10(ish) years...
I came here in the first place to get myself the latest stable version I'll be using for the next few years, and, unless it features some big annoying bug, I guess Kitty's "XP r8915/g2579" will be it.
I would even had stayed with 8796, but I liked the idea of having a 1.13ized JA2-UB.
(And 8915/2579 has an XML Editor! Bliss, no more losing an hour because I forgot to edit some dependence...)
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Master Sergeant
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361752 is a reply to message #361749]
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Tue, 03 November 2020 21:31
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Kitty |
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Messages:473
Registered:October 2017 Location: Germany |
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Kurt wrote on Tue, 03 November 2020 19:50
I came here in the first place to get myself the latest stable version I'll be using for the next few years, and, unless it features some big annoying bug, I guess Kitty's "XP r8915/g2579" will be it.
I would even had stayed with 8796, but I liked the idea of having a 1.13ized JA2-UB.
(And 8915/2579 has an XML Editor! Bliss, no more losing an hour because I forgot to edit some dependence...)
I defunct the link to "XP r8915/g2579" in the post above. Renamed it to "SCI_JA2_v1.13_r8915_g2579" and moved it to my standard SCI-downloads ("Kittyland", initial post), if you wonder where it's gone. Gonna use VS 2013 (with XP platform toolset, like sevenfm said) for any further SCI to come. This way, all SCI as of r8915_g2579 at this place should be XP-compatible.
As for UB-1.13, you still gonna get error-messages at start-up, indicating that some GameDir stuff is not up-to-date. It seems playable (tried until I met Biggens), so that may is nothing gamebreaking (some taunt-settings, etc - details should occur in error-log in UB-profiles-folder).
Careful with the xml-Editor. I think it's not up-to-date. Read some stuff about it messing up the files when saving stuff with it. Don't use it myself, but that's what I read - better be cautios when trying. That's probably the reason why Depri didn't include it in his SCI (8796). Gonna look into it and when it ain't working, I'm gonna leave it out as well in my future SCI.
[Updated on: Tue, 03 November 2020 21:32]
How to get: latest 1.13, 7609 and more | 7609 SCI (eng) | Compiling+SVN
I need more details. (Didi Hallervorden) Report message to a moderator
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361763 is a reply to message #361752]
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Wed, 04 November 2020 16:36
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Kurt |
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Messages:420
Registered:March 2004 |
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Kitty wrote on Tue, 03 November 2020 20:31This way, all SCI as of r8915_g2579 at this place should be XP-compatible.
Kitty wrote on Tue, 03 November 2020 20:31Careful with the xml-Editor. I think it's not up-to-date. Read some stuff about it messing up the files when saving stuff with it.
Thanks for the warning. I'll use it for browsing alone.
The XML Editor has a feature even the most sophisticated text editor lacks: It lets you sort items by categories, and thus compare them easily.
For instance "find the weapon with the longest range" is one hour of tedious comparing numbers in a text editor, and one single click in the XML editor (sort by range)... If I want to compare stats of all 7.62 rifles (excluding assault and sniper ones), it's two clicks, and so on.
I use it extensively to fix out some strange discrepancies between similar stuff added by different people with years in-between, and to make some modifications I deem necessary (like increasing deadliness of bigger calibers). It's not like hand-editing XML files is hard, but the XML Editor allows modders to work way more efficiently and most importantly, way faster...
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Master Sergeant
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #361764 is a reply to message #361755]
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Wed, 04 November 2020 16:45
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Kurt |
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Messages:420
Registered:March 2004 |
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edmortimer wrote on Wed, 04 November 2020 01:57putting all your mods in your directory tree under VFS
Thanks, but who or what is "VFS"?...
edmortimer wrote on Wed, 04 November 2020 01:57That way your mod runs on top of whatever 1.13 you have installed, now or in the future
If it's some kind of "override" feature, I don't think it would work for me, because I'm extensively editing most if not all game files. Using that over a newer version would be akin to using an old game directory with a newer executable, something which AFAIK will result in tears...
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Master Sergeant
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #362106 is a reply to message #361769]
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Sat, 26 December 2020 04:16
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pfenth |
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Messages:5
Registered:December 2020 |
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Does the latest developmental build (20th may one I think) include any AI improvements over the base game (ie. similar to a patch that was made for 7609)?
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Private
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Re: How to get: latest 1.13, 7609, feature-descriptions and more[message #362116 is a reply to message #362106]
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Sat, 26 December 2020 21:41
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LatZee |
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Messages:187
Registered:December 2015 |
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pfenth wrote on Sat, 26 December 2020 03:16Does the latest developmental build (20th may one I think) include any AI improvements over the base game (ie. similar to a patch that was made for 7609)?
The may one is not the latest build, it's just the latest available on Depri's, for info how to get the newer versions, well, check this thread we're in
If you're talking about 7609 as in Seven's +AI mod, then the answer is yes, no, maybe Seven added some of his AI tweaks into the standard trunk, but not all of them. So you might just have to give it a try and see how it looks in comparison...
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Staff Sergeant
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