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Re: MG3 to MG42 Conversion[message #365044 is a reply to message #365043] Tue, 13 December 2022 18:25 Go to previous messageGo to previous message
MadMechanic is currently offline MadMechanic

 
Messages:20
Registered:November 2022
rattus wrote on Tue, 13 December 2022 12:11
until Thusday when I get back to check my impitemchoices files my thoughts would be:
1) impitemchoices are out of order possibly, move 942 to the correct (second) place in the list after the helmet.
2) place your belt buy option as the next one. curse loudly if it is out of sequence.4) check the RH column of options in game case it is not showing by default and you need to click on the drop down to bring it up.
5) choose NO skills/attributes. nothing should conflict - probably doesnt anyway.
6) let the imp choices exceed the actual items....something about guns and ammo inherent to any weapon you get and probably unnecessary.

I really hope it works 'cos I know just how maddening it is.
BTW I could not get it MG42 to appear with an AIM until it appeared with me. then we both had it. Prior to that it would appear as selectable in game but not appear with the imp when game lunched.
I think you and I are also using two different versions of 1.13 as I don't have an IMP item selection screen, the last screen during IMP creation for me is the attribute stat sliders. From there gear is distributed based on the major/minor trait lists, attribute stat lists and the backgrounds.

I'm using the "stable release version 7435" back from 2014 with the update patch for it also from 2014. I had heard that the devs were working on a screen where players could individually pick and choose equipment for IMP mercs during creation but I didn't think that had been deployed as stable at this time? Or perhaps it is available and I just don't know where to get the new version and how to apply it.

-MadMechanic

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