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Re: Scroll blockers?!? Or anything of the like..[message #365903 is a reply to message #365902] Sun, 18 February 2024 02:02 Go to previous messageGo to previous message
Kitty

 
Messages:473
Registered:October 2017
Location: Germany
What comes to mind for seeing the outer borders of a map (the jagged outlines) is:

- did you may change the values in row/collums to something unusual?
- if so, did you use "enable enlarge maps" as well?

- did you uncheck the "save in vanilla mapformat"?

- did you place all entry-points? (N,S,W,E,C and, if nescessary for map, also I)

Those very outlines ain't suppossed to be seen, in usual mapsize (160/160) they are rather far away and shouldn't show at all
If you try to make a bigmap, that is 320/320, iirc
When working with standard sized maps, that issue never happened for me, that might be related to bigmaps

The mapformat matters, there are several ones (vanilla, 1.13, UB, some russian one (maybe for NO-maps?), etc)
The entry points are important for many calculations the game needs to do, expect the I (which is a special case), all 5 should be allways used

For scrolling, I only know what can be used in mapeditor to scroll beyond borders, that would be pressing SHIFT (do a mouseover on "options" in mapeditor to see description)
But ingame, no clue.
I'd rather would try to adjust the map itself so that it doesn't show those borders

If it is indeed a bigmap you try your hands on, I daresay, the only one that realy got them to work was Smeagol and sadly I'm not aware of him sharing anything about how to do it
Even if the map itself works, there are plenty of other issues that still need to be addressed, like the higher GridNo's used in bigmaps don't mesh well with anything that needs to know them (like, i.e., some entries in NPC-scripts, the NPCScript_Editors I know just don't accept that large digits ...)

I recall trying bigmaps myselve some years ago, but failed to create working radarmaps, so that might also be another issue to address

If anyone knows a "How-to-do-bigmaps", please share

[Updated on: Sun, 18 February 2024 02:11]




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