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HERE ARE MY DEFAULT SETTINGS FOR JA 1.13[message #366240] Tue, 20 August 2024 19:50
Xerdo is currently offline Xerdo
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Registered:August 2024
HI, HERE ARE MY DEFAULT SETTINGS FOR JA 1.13 in 2024

IMO, IMPROVED NCTH, AUTORESOLVE, IMPROVED BALANCE AND MAKE IT MORE REALISTIC, FASTER AND MORE ENJOYABLE. THIS IS ONLY FOR NCTH.

BASED ON JA2_113-v1-G0f38Ld66a-English  Jul 28 2023

TLDR SKIP ---> UNTIL TLDR SKIP

AUTORESOLVE? --> I ATTEMPTED TO ACHIEVE AUTORESOLVE AND MANUAL SHOULD NET SAME BATTLE OUTCOME. THIS MAY CUT TEDIOUSNESS.
BALANCE? --> I LOVE THE WORK OF 1.13 AUTHORS, BUT NOT ONLY ME THERE ARE SOME PEOPLE COMPLAINING ABOUT NCTH ACCURACY AND RANGE. I MAYBE UNDERSTAND THEIR MINDSET ABOUT 1 tile 10 metres BUT THIS ALSO MEANS THAT GREANDES CAN BE THROWN 200 metres, PUNCHING IS POSSIBLE AT 10 metres , SCOPED RIFLES ARE META IMO, AND STEALTH IS SUPER EFFECTIVE, PLUS THE GAME IS JUST SLOW AT LOW ACCURACY CHANCES + NUMEROUS OTHER THINGS TLDR.
IMO I FIXED THIS WITHOUT BECOMING OVERLY REALISTIC, BY INCREASING RANGES AND ACCURACCY, THANKS TO A GUY AT AIMNAC FORUM WHO WROTE A POST WHERE HE TESTED SIMILAR THING.
AI IS RESPONDING VERY GOOD TO THESE CHANGES.

BELOW THIS ARE COMMON SHORTCUTS.

--> UNTIL TLDR SKIP


///// INCREASING ACCURACY DUE TO INCREASE IN RANGE AND VISION AND NCTH


this part is not done in INI but in

game directory\Data-1.13\CTHConstants

NORMAL_SHOOTING_DISTANCE = 110 // was 70 -- this improves accuracy in relation to scopes
DEGREES_MAXIMUM_APERTURE = 9 // was 15 -- reduces maximum inaccuracy

this is done in INI editor

INI EDITOR
PRESS SEARCH (BINOCULAR ICON, Ctrl + F) TO FIND A VALUE
INSERT VALUE AND PRESS ENTER.
SAVE BEFORE EXIT (Ctrl+S) / LAUNCH GAME.


///////// NCTH ACCURACCY , WEAPON RANGE SETTINGS , VISION SETTINGS ///////////


GUN_RANGE_MODIFIER 150  // was 100  - 50% increase of weapon effective range is in line with new vision NCTH changes please note that shooting beyond maximum weapon effective range reduces accuracy very much in NCTH press F in tactical to check weapon effective range
BASE_SIGHT_RANGE 25   // was 14 - increases vision range, keep in mind that this is reduced by night, cover, prone etc.
COVER_SYSTEM_TREE_EFFECTIVENESS 35    // was 15 - increases foliage and bushes blocking vision range
COVER_SYSTEM_STANCE_EFFECTIVENESS  25   // was 10  - prone now gives 25% being seen reduction
COVER_SYSTEM_MOVEMENT_EFFECTIVENESS 40     // was 20 -- running things are easier to be seen
LOWER_VISION_WHILE_RUNNING 1     // was 0 - reduces vision range while running, does not work 100% correctly but it works kinda.
GUN_DAMAGE_MODIFIER 120     // was 100  20% increase , before these settings flak jackets and light armor was too effective, and desert eagle magnum, 12 gauge buckshots, and other weapons were too ineffective to my taste, keep in mind damage is reduced with range so long range shots can be still weak
EXPLOSIVES_DAMAGE_MODIFIER 150    // was 100  - 50% increase is a must. Before this settings, try throwing a mk2 grenade to a cluster of 5 lightly armored enemies with your exposives expert, you might be shocked how weak grenades were, also due to weapon range increase this helps to keep grenade balancing


//////// AUTORESOLVE SETTINGS /////////

-- buffed mercs to give results similar to manual combat

MERCS_OFFENSE_IN_AUTORESOLVE_BATTLES_BONUS  50
MERCS_DEFFENSE_IN_AUTORESOLVE_BATTLES_BONUS  75   // I know there is a typo but its in INI

-> if you want can also buff veteran militia this way , use similar INI entries


///////// MISC. OPTIONAL SETTINGS ////////


These settings are optional / unrelated to accuracy range changes but it is good to know about them.


SET_DEFAULT_AUTOFIRE_BULLETS_SMG   5  // was 1
SET_DEFAULT_AUTOFIRE_BULLETS_AR   3
SET_DEFAULT_AUTOFIRE_BULLETS_MG  7
MERC_LEVEL_UP_SALARY_INCREASE_PERCENTAGE 15 // was 35
CLOCK_SPEED_PERCENT 150 // was 120
INACCURATE_CTH_READOUT  FALSE // was TRUE
SHOW_SUPPRESSION_COUNT  2   // was 0   small UI tweak
CHANCE_SAY_ANNOYING_PHRASE 15  // set this to your liked value but i was annoyed by annoying phrases
MAX_BACKPACK_WEIGHT_TO_CLIMB  50 // was 0
BACKPACK_LOWERS_AP  FALSE // was TRUE  -- setting this to true means using SHIFT + B to auto drop backpacks every battle and then manually equipping backpacks. I pretend to imagine that my characters do it auto.
COVER_SYSTEM_LBE_EFFECTIVENESS 1 // was 20   -- why? read the description in INI
HIDE_BULLET_COUNT_INTENSITY 40 // lowering it allows to see ammo during battle more often
STRENGTH_SUBPOINTS_TO_IMPROVE  // all SUBPOINTS_OF_IMPROVE ENTRIES CAN BE SET TO A CUSTOM VALUE. SETTING THIS TO HALF RAISES STAT TRAINING RATES

IF YOU HAVE BETTER SETTINGS POST IT PLEASE.

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