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who are the guys in white shirts in b14?[message #97327] Wed, 14 July 2004 10:13 Go to next message
Googie is currently offline Googie

 
Messages:5
Registered:December 2002
Location: Canada, Toronto
i have a question about how to capture b14 the airport sector to the east. i tryed attacking both during the day and night and both times those ****e*s in white shirts tryed to shoot me. so i got fed up with their crazy shananagens of being civilian and slaughterd the whole sector. was i supposed to do that or is there a way to peace with them?

also why can't i train militia?

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Private
Re: who are the guys in white shirts in b14?[message #97328] Wed, 14 July 2004 16:33 Go to previous messageGo to next message
azrein is currently offline azrein
Messages:4
Registered:May 2004
Location: Asia
My principle is this, SHOOT the bastards if they shoot at u! :devilaugh: The white shirts though they are civilians, they are 100% hostiles. And to train militias u need to have a loyalty of 20% minimum. To get the minimum % try liberating the adjacent town.

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Civilian
Re: who are the guys in white shirts in b14?[message #97329] Thu, 15 July 2004 02:31 Go to previous messageGo to next message
Apollo is currently offline Apollo

 
Messages:57
Registered:November 2003
Location: England
You can also only train militia in the original Drassen sectors of the map. The areas described as 'Urban' cannot have militia in them. They also don't count as part of the town if they are recaptured.

Apollo

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Corporal
Re: who are the guys in white shirts in b14?[message #97330] Fri, 16 July 2004 12:57 Go to previous messageGo to next message
Googie is currently offline Googie

 
Messages:5
Registered:December 2002
Location: Canada, Toronto
thanks guys i was really hoping for that answer, cause i didn't want to reload

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Private
Re: who are the guys in white shirts in b14?[message #97331] Fri, 16 July 2004 15:08 Go to previous message
Triggy is currently offline Triggy

 
Messages:40
Registered:January 2004
Location: Alberta, Canada
In Deidranna Lives, they were called the "Gunrunners". You have the option to fight them or not (sole motive is to loot their wares of guns and ammo, which you could always find something to replace your current arms, after you finish them off). But you have a choice to leave them be if they don't hurt you. The only annoying thing to that is it's such a big pain in the butt waiting for them to finish their turn if you're fighting enemies. They also have a nasty habit to block passages and mill around your mercs, limiting your maneuverability.

They seem to be allied with the police, CIA, and Satan's Sons. So if these guys hate you, the gunrunners will hate you, too. So go and just loot their stuff, anyway! :biglaugh:

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Corporal
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