Home » MODDING HQ 1.13 » v1.13 Modding, Customising, Editing » v1.13 Time Capsule (How-to Library) » "How does it work?" Part 1: Bullet Impact
Re: Understanding it All. Part 1: Bullet Impact[message #201550] Thu, 13 November 2008 11:12 Go to previous messageGo to previous message
lynxlynxlynx is currently offline lynxlynxlynx

 
Messages:109
Registered:September 2005
Location: Slovenija
Headrock
If Random Number > (HitBy + 10 for each THROWING skill level)

Shouldn't this be in reverse? Now the higher your HitBy and skill, less likely the condition will be true and less likely you will score a deadly hit.

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Sergeant
 
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