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Re: Bodyguard @ airport[message #238482] Mon, 23 November 2009 02:02 Go to previous messageGo to previous message
the scorpion

 
Messages:1834
Registered:September 2004
Location: CH
yeah. DoM doesn't feature new maps or characters (manuel's force-insertion in a9 seems without a script in the official release... i was able to recruit him in my game though)
However you can easily add many characters of your choice without overwriting old ones.

It's not only the sci-fi weapons. Also the replicator your IMP brings is a very novel concept, as you can accumulate credits which you can then use to create items or even vehicles.

There will be an english readme at some stage and it'll unveil tons of custom features. If you want to use custom maps, the wildfire maps or other map packs can be used with DoM

For the time being, just playing around with the mod migth show some of the stuff... of course you won't run into a strogg assault in the first 5 minutes of gameplay Very Happy but you may notice some features like "carrying over" up to 5 AP's from one turn to another, going prone anywhere (avoids lots of annoyance when crawling too) enemy battlesounds (there are actually several sets to chose from) aimed burst/ autofire, sequencial autofire etc.
I personally haven't ever come around to testing the alien mode. In that mode, you play an alien race and have to build it up from a single unit and make your alien colony grow... it's like a whole new game.
There's a reason the mod dev has not yet released the game for the english speeaking community. There will be a lot to explain beforehand Smile

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Sergeant Major
 
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