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Re: [IDEA] New Ammunition System[message #281908] Thu, 02 June 2011 09:17 Go to previous messageGo to previous message
DepressivesBrot is currently offline DepressivesBrot

 
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Registered:July 2009
@ChrisL:
There should at least be some indicator (a tooltip maybe) as to what magazine is loaded. We'd have the possibility to create mags of varying quality for the same size, so magsize ceases to be a unique identifier to the player.

How hard would it be to treat the internal stack of an ammo pile item the same as a stack in the pocket for size purposes?
Lets say a 12g shell is the same size as one of the glue sticks and a pocket holds ten of those. You could then either put a stack of 10 sticks into it or a 'loose pile' item that contains 10 shells. I simply want to circumvent the ammoitems 'jumping' through sizes.

@JMich:
I think those variables would be better off in another small lookup table than in the items.xml itself.

EDIT:
@wil:
You'd have to teach the editor about vfs first, to my knowledge, it#s only looking at the single folder you specify in the init.xml ... alternatively, you could just specify a destination folder there.

[Updated on: Thu, 02 June 2011 09:19] by Moderator

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