Home » MODDING HQ 1.13 » v1.13 Idea Incubation Lab  » Improved Interrupt System
Re: Improved Interrupt System[message #293260] Fri, 11 November 2011 01:48 Go to previous messageGo to previous message
Sandro is currently offline Sandro

 
Messages:420
Registered:November 2008
Location: Mars
You are forgetting that we may be locked on a tile/person even without a gun in hands. Heavy weapons or throwing knives for example do not have raised gun stance. Besides you caould have your Martial Arts specialist waiting behind a door for incoming enemies too.

Report message to a moderator

Master Sergeant

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Tutorial for rendering and creating animations for LOBOT [OUTDATED]
Next Topic: Mike´s "Second Coming"
Goto Forum:
  


Current Time: Fri Jun 27 05:28:13 GMT+3 2025

Total time taken to generate the page: 0.02050 seconds