Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Overheating Weapons
Re: Feature: Overheating Weapons[message #295320] Fri, 16 December 2011 17:33 Go to previous messageGo to previous message
Sam Hotte

 
Messages:1965
Registered:March 2009
Location: Middle of Germany
Monade

No it was an example concerning the possibility to get spotted at night even without corresponding sight tools.


No. Thermal shielding of siper rifles is AFAIK against IR sights - because (military, police) helis do feature that nowadays quite often. And to avoid "blurry" hot air in shooters vision.

To have light emmitting that can be seen from far away without technical aid at night you need ember at least ~500

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