Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Overheating Weapons
Re: Feature: Overheating Weapons[message #300973] Mon, 05 March 2012 00:39 Go to previous messageGo to previous message
Flugente

 
Messages:3507
Registered:April 2009
Location: Germany
I had that in the previous version. Now it's like a two-stage bar:

While the temperature rises but hasn't reached the jamming threshold, it just rises while staying deep red.

If you then continue firing, the bar can't rise (to where should it?), so then the bar gets brighter.

I think that's a good indicator. Huge bar = bad. Huge bright bar = worse.

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