Home » MODDING HQ 1.13 » Flugente's Magika Workshop » New feature: Tripwire-triggered mines, directional mines (claymores), mines display, layered hierarc
Re: New feature: tripwire-triggered mines (claymore)[message #303461] Sun, 15 April 2012 16:53 Go to previous messageGo to previous message
DepressivesBrot is currently offline DepressivesBrot

 
Messages:3653
Registered:July 2009
Aki
Actually, spotting a tripwire would enable you to step over it without triggering it although you would have to be standing up to do that and have a nasty malus if you were running.
Same could be said for mines, they don't cover the complete square meter. Lets not make it overly complicated.

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